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	<title>Oxeye Game Studio &#187; Friends</title>
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	<link>http://www.oxeyegames.com</link>
	<description>Creative Games</description>
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		<title>Oxeye Collaborates with Mojang to Bring You Cobalt</title>
		<link>http://www.oxeyegames.com/oxeye-collaborates-with-mojang-to-bring-you-cobalt/</link>
		<comments>http://www.oxeyegames.com/oxeye-collaborates-with-mojang-to-bring-you-cobalt/#comments</comments>
		<pubDate>Thu, 18 Aug 2011 14:01:57 +0000</pubDate>
		<dc:creator>jeb</dc:creator>
				<category><![CDATA[Cobalt]]></category>
		<category><![CDATA[Friends]]></category>
		<category><![CDATA[Game Development]]></category>
		<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://www.oxeyegames.com/?p=562</guid>
		<description><![CDATA[Today we can announce that we are going to collaborate with Mojang (creators of Minecraft and Scrolls) to bring Cobalt to the masses   Mojang will help us with marketing, publicity and distribution, while we continue to develop and add stuff to Cobalt. This is more of a team effort than the usual developer/publisher [...]]]></description>
			<content:encoded><![CDATA[<p>Today we can announce that we are going to collaborate with <a href="http://www.mojang.com">Mojang</a> (creators of <a href="http://www.minecraft.net">Minecraft</a> and Scrolls) to bring Cobalt to the masses <img  src='http://www.oxeyegames.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  Mojang will help us with marketing, publicity and distribution, while we continue to develop and add stuff to Cobalt. This is more of a team effort than the usual developer/publisher combo, and the first experimental attempt for Mojang to help another indie game developer to launch their game.</p>
<p>We will go with Mojang to <a href="http://prime.paxsite.com/">PAX Prime</a> to demo Cobalt and take on challengers at our 2-on-2 Capture the Plug booth. If you are at PAX, make sure you pay us a visit. We have launched a Cobalt-dedicated site at <strong><a href="http://www.playcobalt.com">www.PlayCobalt.com</a></strong> with the specifics and a brand new Cobalt trailer! <img  src='http://www.oxeyegames.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>PS. If you want to contact us, send a tweet in our general direction (@OxeyeGames, @vraket, @jeb_, @Kinten or @anosou), or an email to info@oxeyegames.com</p>
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		<slash:comments>4</slash:comments>
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		<item>
		<title>Oxeye Theme Song</title>
		<link>http://www.oxeyegames.com/oxeye-theme-song/</link>
		<comments>http://www.oxeyegames.com/oxeye-theme-song/#comments</comments>
		<pubDate>Sat, 10 Apr 2010 13:21:05 +0000</pubDate>
		<dc:creator></dc:creator>
				<category><![CDATA[Friends]]></category>
		<category><![CDATA[Music]]></category>

		<guid isPermaLink="false">http://www.oxeyegames.com/?p=326</guid>
		<description><![CDATA[I&#8217;ll just leave this here&#8230;  

And oh&#8230; Haowan is Alex May, maker of stuff like Cottage of DOOM and IGF-nominated Eufloria/Dyson! (It&#8217;s not he who is singing, though.)
/ jeb
]]></description>
			<content:encoded><![CDATA[<p>I&#8217;ll just leave this here&#8230; <img  src='http://www.oxeyegames.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p><object width="480" height="385"><param name="movie" value="http://www.youtube.com/v/HKokWBgubgo&#038;hl=sv_SE&#038;fs=1&#038;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/HKokWBgubgo&#038;hl=sv_SE&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="480" height="385"></embed></object></p>
<p>And oh&#8230; Haowan is Alex May, maker of stuff like <a href="http://forums.tigsource.com/index.php?topic=456.0">Cottage of DOOM</a> and IGF-nominated <a href="http://www.eufloria-game.com/">Eufloria/Dyson</a>! (It&#8217;s not he who is singing, though.)</p>
<p><em>/ jeb</em></p>
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		<slash:comments>1</slash:comments>
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		<item>
		<title>Sharing the Love</title>
		<link>http://www.oxeyegames.com/sharing-the-love/</link>
		<comments>http://www.oxeyegames.com/sharing-the-love/#comments</comments>
		<pubDate>Sun, 07 Feb 2010 09:56:03 +0000</pubDate>
		<dc:creator></dc:creator>
				<category><![CDATA[Friends]]></category>

		<guid isPermaLink="false">http://www.oxeyegames.com/?p=242</guid>
		<description><![CDATA[I got an email from our Korean friend, Mr. Kwang. He&#8217;s the editor of the indie game blog Pig-min, and he asked me if I would mind helping to spread the word about a game called Cut &#38; Paste. The game looks quite cool, so why not? I thought it would be a good time [...]]]></description>
			<content:encoded><![CDATA[<p>I got an email from our Korean friend, Mr. Kwang. He&#8217;s the editor of the indie game blog <a href="http://pig-min.com/en">Pig-min</a>, and he asked me if I would mind helping to spread the word about a game called <a href="http://luvtext.net/tc/eng/4">Cut &amp; Paste</a>. The game looks quite cool, so why not? I thought it would be a good time to write about some other games you may or may not have heard of, too.</p>
<p><strong>Cut &amp; Paste</strong></p>
<p><object width="400" height="265"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=7626886&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=&amp;fullscreen=1" /><embed src="http://vimeo.com/moogaloop.swf?clip_id=7626886&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=&amp;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="400" height="265"></embed></object></p>
<p>As you can see in the trailer, it&#8217;s a flip-book-styled game where you cut things from the world and then re-use them later to solve puzzles. The idea reminds me of <a href="http://www.snapshotgame.com/">Snapshot</a> by Kyle Pulver and Peter James that was nominated in IGF for best game design last year.</p>
<p><strong>Bob Came in Pieces</strong></p>
<p><object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/9uiH-_d7InE&#038;hl=sv_SE&#038;fs=1&#038;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/9uiH-_d7InE&#038;hl=sv_SE&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"></embed></object></p>
<p>There are many indie developers in Sweden, especially in the cities with higher game development education. One of these are <a href="http://ludosity.com/">Ludocity</a> who recently released their game <a href="http://store.steampowered.com/app/46000/">Bob Game in Pieces on Steam</a>. Although I&#8217;m not a fan of the ship rebuilding mechanic (they know what I think), there are a lot of people who are, so it&#8217;s worth spreading the word.</p>
<p><strong>glorg</strong></p>
<p><object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/Th9GxkPiO34&#038;hl=sv_SE&#038;fs=1&#038;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/Th9GxkPiO34&#038;hl=sv_SE&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"></embed></object></p>
<p>Martin Jonasson was the main organizer of <a href="http://www.nomoresweden.com">No More Sweden</a> last year. He works with flash and repeatedly release new games on <a href="http://prototyprally.com/">his blog</a>. The latest one, glorg, is a one button dungeon crawler made for the <a href="http://www.kokoromi.org/gamma4/">Gamma IV</a> event.</p>
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