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	<title>Comments on: Thewreck in Retrospect Part 1</title>
	<atom:link href="http://www.oxeyegames.com/thewreck-in-retrospect-part-1/feed/?px=%2FBowSoldierNet.jpg" rel="self" type="application/rss+xml" />
	<link>http://www.oxeyegames.com/thewreck-in-retrospect-part-1/</link>
	<description>Creative Games</description>
	<lastBuildDate>Fri, 07 Aug 2020 18:25:49 +0200</lastBuildDate>
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		<title>By: Ciaran Bell</title>
		<link>http://www.oxeyegames.com/thewreck-in-retrospect-part-1/comment-page-1/#comment-153205</link>
		<dc:creator>Ciaran Bell</dc:creator>
		<pubDate>Fri, 27 Jul 2012 09:51:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.oxeyegames.com/thewrecks-history-of-making-games-part-1/#comment-153205</guid>
		<description>Man I wish i had started to code so young... i still am but its just not the same and is simply harder to learn!</description>
		<content:encoded><![CDATA[<p>Man I wish i had started to code so young&#8230; i still am but its just not the same and is simply harder to learn!</p>
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	<item>
		<title>By: Oxeye Game Studio &#187; Blog Archive &#187; A Year of Unfinished Stuff</title>
		<link>http://www.oxeyegames.com/thewreck-in-retrospect-part-1/comment-page-1/#comment-10489</link>
		<dc:creator>Oxeye Game Studio &#187; Blog Archive &#187; A Year of Unfinished Stuff</dc:creator>
		<pubDate>Fri, 01 Jan 2010 13:49:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.oxeyegames.com/thewrecks-history-of-making-games-part-1/#comment-10489</guid>
		<description>[...] in MMF over the years, and was writing an article series about them. The first article is here, http://www.oxeyegames.com/thewreck-in-retrospect-part-1/, but the second one is still a draft in our wordpress backend. Pontus (Kinten) even wagered 500 kr [...]</description>
		<content:encoded><![CDATA[<p>[...] in MMF over the years, and was writing an article series about them. The first article is here, <a href="http://www.oxeyegames.com/thewreck-in-retrospect-part-1/" rel="nofollow">http://www.oxeyegames.com/thewreck-in-retrospect-part-1/</a>, but the second one is still a draft in our wordpress backend. Pontus (Kinten) even wagered 500 kr [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: BudMan</title>
		<link>http://www.oxeyegames.com/thewreck-in-retrospect-part-1/comment-page-1/#comment-1883</link>
		<dc:creator>BudMan</dc:creator>
		<pubDate>Sat, 20 Dec 2008 17:30:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.oxeyegames.com/thewrecks-history-of-making-games-part-1/#comment-1883</guid>
		<description>So when is akarra coming back?</description>
		<content:encoded><![CDATA[<p>So when is akarra coming back?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Oxeye Game Studio &#187; Blog Archive &#187; House Globe, Space RTS in the Second Dimension</title>
		<link>http://www.oxeyegames.com/thewreck-in-retrospect-part-1/comment-page-1/#comment-1045</link>
		<dc:creator>Oxeye Game Studio &#187; Blog Archive &#187; House Globe, Space RTS in the Second Dimension</dc:creator>
		<pubDate>Sat, 06 Sep 2008 15:28:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.oxeyegames.com/thewrecks-history-of-making-games-part-1/#comment-1045</guid>
		<description>[...] Daisy Moon, which we usually use when we want to prototype different game ideas (we also use Multi-media Fusion sometimes, depending on the situation). The game turned out to be a two-player platform game with one [...]</description>
		<content:encoded><![CDATA[<p>[...] Daisy Moon, which we usually use when we want to prototype different game ideas (we also use Multi-media Fusion sometimes, depending on the situation). The game turned out to be a two-player platform game with one [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: game maker</title>
		<link>http://www.oxeyegames.com/thewreck-in-retrospect-part-1/comment-page-1/#comment-64</link>
		<dc:creator>game maker</dc:creator>
		<pubDate>Wed, 27 Feb 2008 02:03:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.oxeyegames.com/thewrecks-history-of-making-games-part-1/#comment-64</guid>
		<description>&lt;strong&gt;game maker...&lt;/strong&gt;

...</description>
		<content:encoded><![CDATA[<p><strong>game maker&#8230;</strong></p>
<p>&#8230;</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Nivekolas</title>
		<link>http://www.oxeyegames.com/thewreck-in-retrospect-part-1/comment-page-1/#comment-50</link>
		<dc:creator>Nivekolas</dc:creator>
		<pubDate>Fri, 22 Feb 2008 02:17:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.oxeyegames.com/thewrecks-history-of-making-games-part-1/#comment-50</guid>
		<description>my name is Andrew!!!!

hoo-ray ;)
oooooh yeaaaah!
(koolaid-man)

good point to, i didnt really see his stuff that way... i just saw it as a log for forgoten ideas and projects.... and i learned that the new button is way sexier than the open button!</description>
		<content:encoded><![CDATA[<p>my name is Andrew!!!!</p>
<p>hoo-ray <img src='http://www.oxeyegames.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /><br />
oooooh yeaaaah!<br />
(koolaid-man)</p>
<p>good point to, i didnt really see his stuff that way&#8230; i just saw it as a log for forgoten ideas and projects&#8230;. and i learned that the new button is way sexier than the open button!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Talonz</title>
		<link>http://www.oxeyegames.com/thewreck-in-retrospect-part-1/comment-page-1/#comment-48</link>
		<dc:creator>Talonz</dc:creator>
		<pubDate>Thu, 21 Feb 2008 21:25:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.oxeyegames.com/thewrecks-history-of-making-games-part-1/#comment-48</guid>
		<description>Who would&#039;ve known you&#039;ve got so much history! And Daniel is a good name. At least, it better be...</description>
		<content:encoded><![CDATA[<p>Who would&#8217;ve known you&#8217;ve got so much history! And Daniel is a good name. At least, it better be&#8230;</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Nivekolas</title>
		<link>http://www.oxeyegames.com/thewreck-in-retrospect-part-1/comment-page-1/#comment-42</link>
		<dc:creator>Nivekolas</dc:creator>
		<pubDate>Thu, 21 Feb 2008 01:31:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.oxeyegames.com/thewrecks-history-of-making-games-part-1/#comment-42</guid>
		<description>thats why i called him dan man!

er... Dan-man....

whatever....

yeah, i already kinda knew....</description>
		<content:encoded><![CDATA[<p>thats why i called him dan man!</p>
<p>er&#8230; Dan-man&#8230;.</p>
<p>whatever&#8230;.</p>
<p>yeah, i already kinda knew&#8230;.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: admin</title>
		<link>http://www.oxeyegames.com/thewreck-in-retrospect-part-1/comment-page-1/#comment-41</link>
		<dc:creator>admin</dc:creator>
		<pubDate>Wed, 20 Feb 2008 22:45:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.oxeyegames.com/thewrecks-history-of-making-games-part-1/#comment-41</guid>
		<description>Hey Nivekolas =)

thewreck&#039;s name is not a secret! His real name is Daniel =)

/jeb</description>
		<content:encoded><![CDATA[<p>Hey Nivekolas =)</p>
<p>thewreck&#8217;s name is not a secret! His real name is Daniel =)</p>
<p>/jeb</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Nivekolas</title>
		<link>http://www.oxeyegames.com/thewreck-in-retrospect-part-1/comment-page-1/#comment-38</link>
		<dc:creator>Nivekolas</dc:creator>
		<pubDate>Wed, 20 Feb 2008 03:41:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.oxeyegames.com/thewrecks-history-of-making-games-part-1/#comment-38</guid>
		<description>http://funnyfree.net/wallpaper.php?wallpaperid=2924

heres where its located</description>
		<content:encoded><![CDATA[<p><a href="http://funnyfree.net/wallpaper.php?wallpaperid=2924" rel="nofollow">http://funnyfree.net/wallpaper.php?wallpaperid=2924</a></p>
<p>heres where its located</p>
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