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	<title>Oxeye Game Studio &#187; No More Sweden</title>
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		<title>Our No More Sweden games</title>
		<link>http://www.oxeyegames.com/cells-our-no-more-sweden-game/</link>
		<comments>http://www.oxeyegames.com/cells-our-no-more-sweden-game/#comments</comments>
		<pubDate>Mon, 30 Jul 2012 15:05:21 +0000</pubDate>
		<dc:creator>kinten</dc:creator>
				<category><![CDATA[Friends]]></category>
		<category><![CDATA[Indie Life]]></category>
		<category><![CDATA[No More Sweden]]></category>
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		<guid isPermaLink="false">http://www.oxeyegames.com/?p=992</guid>
		<description><![CDATA[Hello!  During the week-end of 19-22 we attended No More Sweden 2012. During this annual event we meet and hang with other indie developers and friends as well as take part of the game jam. The jam hands each team three words of which you are supposed to base a game that should be [...]]]></description>
			<content:encoded><![CDATA[<p>Hello!  During the week-end of 19-22 we attended <a href="http://www.nomoresweden.com">No More Sweden 2012</a>. During this annual event we meet and hang with other indie developers and friends as well as take part of the game jam. The jam hands each team three words of which you are supposed to base a game that should be made within 48hrs. We made Cells based on the words <em>evolution</em>, <em>simulation </em>and <em>one button</em>. The game was completed in 12hrs and turned out pretty cool and addictive.</p>
<p>Besides Cells, we also made another game, headed by Tommaso, called EvoBeat. EvoBeat was created based on the same words as above</p>
<p>Download Cells <a href="http://www.dawnofdaria.com/files/cells/cells.zip">here</a>, and be sure to read the readme! Grab a friend, play it, have fun and let us know what you think!</p>
<p>Download EvoBeats <a href="http://www.dawnofdaria.com/files/cells/evobeat.zip">here</a>.</p>

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		<title>No More Sweden 2012 and a Yellow House</title>
		<link>http://www.oxeyegames.com/no-more-sweden-2012-and-a-yellow-house/</link>
		<comments>http://www.oxeyegames.com/no-more-sweden-2012-and-a-yellow-house/#comments</comments>
		<pubDate>Mon, 23 Jul 2012 16:35:46 +0000</pubDate>
		<dc:creator>thewreck</dc:creator>
				<category><![CDATA[Friends]]></category>
		<category><![CDATA[Game Development]]></category>
		<category><![CDATA[IRL Adventures]]></category>
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		<guid isPermaLink="false">http://www.oxeyegames.com/?p=985</guid>
		<description><![CDATA[Hi everyone!
Oxeye just attended No More Sweden and made two small games! No more sweden usually offers words to base your game around and we got Evolution, Simulation and One Button Game. You can see screenshots of Cells and EvoBeats and what we are up to now in the gallery down below!

Hanging out with fellow [...]]]></description>
			<content:encoded><![CDATA[<p>Hi everyone!</p>
<p>Oxeye just attended <a href="http://www.nomoresweden.com">No More Sweden</a> and made two small games! No more sweden usually offers words to base your game around and we got Evolution, Simulation and One Button Game. You can see screenshots of Cells and EvoBeats and what we are up to now in the gallery down below!</p>
<p><span id="more-985"></span></p>
<p>Hanging out with fellow game developers is usually a fantastic experience and this was no exception! To everyone that attended that we did not get a chance to talk to but that still want to discuss something, just send us an email at info@oxeyegames.com</p>
<p>This week me (thewreck), Kinten, Tommo visiting from Italy, and Frall will be working on Cobalt out of a yellow house in the south of Sweden. Kinten found an old AM radio and is now in the process of making a long range antenna so that we can listen to some Italian radio. Mollstam from Mojang has joined us as well and has taken it upon himself to head the cinnamon bun department to the pleasure of us all. I am investigating camera placement for the outdoor map theme in the Cobalt map editor since that needs to be addressed before an update can be released. Frall is working on maps and experimenting with the new tiles that have been implemented over the past week. Tommo is working on the OSX and Linux port of the engine. Check out the gallery below for some on location photos!</p>
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