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	<title>Comments on: Cobalt v118 Alpha change-log</title>
	<atom:link href="http://www.oxeyegames.com/cobalt-v118-alpha-change-log/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.oxeyegames.com/cobalt-v118-alpha-change-log/</link>
	<description>Creative Games</description>
	<lastBuildDate>Fri, 07 Aug 2020 18:25:49 +0200</lastBuildDate>
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		<item>
		<title>By: FabiotheTurtle</title>
		<link>http://www.oxeyegames.com/cobalt-v118-alpha-change-log/comment-page-1/#comment-287146</link>
		<dc:creator>FabiotheTurtle</dc:creator>
		<pubDate>Wed, 06 Feb 2013 11:26:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.oxeyegames.com/?p=1148#comment-287146</guid>
		<description>Good morrow, lads!

Occasionally, it might just be my laptop, the game will exit itself. I think this is due to a high number of actors being spawned, and that being said, it might just be my laptop. Note that I haven&#039;t had this problem in any official maps, only when I&#039;ve been testing my own maps.

I&#039;ve been using the lighting effect &quot;something-exponential&quot; and &quot;linear.&quot; I appreciate that they tend to light up an area as if it were day or something, but I&#039;ve found they clash with Neon Signs/add to it, making the neon overpowered and have a very bright glow around it&#039;s borders.

Thanks guys, you&#039;re all doing marvelous work!</description>
		<content:encoded><![CDATA[<p>Good morrow, lads!</p>
<p>Occasionally, it might just be my laptop, the game will exit itself. I think this is due to a high number of actors being spawned, and that being said, it might just be my laptop. Note that I haven&#8217;t had this problem in any official maps, only when I&#8217;ve been testing my own maps.</p>
<p>I&#8217;ve been using the lighting effect &#8220;something-exponential&#8221; and &#8220;linear.&#8221; I appreciate that they tend to light up an area as if it were day or something, but I&#8217;ve found they clash with Neon Signs/add to it, making the neon overpowered and have a very bright glow around it&#8217;s borders.</p>
<p>Thanks guys, you&#8217;re all doing marvelous work!</p>
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	<item>
		<title>By: Rekkyn</title>
		<link>http://www.oxeyegames.com/cobalt-v118-alpha-change-log/comment-page-1/#comment-284029</link>
		<dc:creator>Rekkyn</dc:creator>
		<pubDate>Mon, 04 Feb 2013 02:57:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.oxeyegames.com/?p=1148#comment-284029</guid>
		<description>It seems as though the &quot;Edit Metadata&quot; button in the level editor is broken</description>
		<content:encoded><![CDATA[<p>It seems as though the &#8220;Edit Metadata&#8221; button in the level editor is broken</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Goomboss</title>
		<link>http://www.oxeyegames.com/cobalt-v118-alpha-change-log/comment-page-1/#comment-282654</link>
		<dc:creator>Goomboss</dc:creator>
		<pubDate>Sun, 03 Feb 2013 00:45:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.oxeyegames.com/?p=1148#comment-282654</guid>
		<description>When the &quot;joystick fix&quot; will come? I wanna play with y friends!</description>
		<content:encoded><![CDATA[<p>When the &#8220;joystick fix&#8221; will come? I wanna play with y friends!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Ty</title>
		<link>http://www.oxeyegames.com/cobalt-v118-alpha-change-log/comment-page-1/#comment-280060</link>
		<dc:creator>Ty</dc:creator>
		<pubDate>Fri, 01 Feb 2013 03:00:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.oxeyegames.com/?p=1148#comment-280060</guid>
		<description>Big fan.  Can you make a video on playcobalt.com describing how to update?  It took me and hour just to figure out how.  Keep up the good work!</description>
		<content:encoded><![CDATA[<p>Big fan.  Can you make a video on playcobalt.com describing how to update?  It took me and hour just to figure out how.  Keep up the good work!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Niavlys</title>
		<link>http://www.oxeyegames.com/cobalt-v118-alpha-change-log/comment-page-1/#comment-278309</link>
		<dc:creator>Niavlys</dc:creator>
		<pubDate>Wed, 30 Jan 2013 19:22:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.oxeyegames.com/?p=1148#comment-278309</guid>
		<description>And where is the &quot;Return to game&quot; entry when I open the menu during a game? Is that a bug? If it&#039;s a feature, why??
Other than that, many thanks again for this update!</description>
		<content:encoded><![CDATA[<p>And where is the &#8220;Return to game&#8221; entry when I open the menu during a game? Is that a bug? If it&#8217;s a feature, why??<br />
Other than that, many thanks again for this update!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Niavlys</title>
		<link>http://www.oxeyegames.com/cobalt-v118-alpha-change-log/comment-page-1/#comment-278299</link>
		<dc:creator>Niavlys</dc:creator>
		<pubDate>Wed, 30 Jan 2013 19:11:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.oxeyegames.com/?p=1148#comment-278299</guid>
		<description>Where the &quot;Play offline&quot; button? =/ It seems it disappeared in v116 (I think), why?</description>
		<content:encoded><![CDATA[<p>Where the &#8220;Play offline&#8221; button? =/ It seems it disappeared in v116 (I think), why?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: FabiotheTurtle</title>
		<link>http://www.oxeyegames.com/cobalt-v118-alpha-change-log/comment-page-1/#comment-277955</link>
		<dc:creator>FabiotheTurtle</dc:creator>
		<pubDate>Wed, 30 Jan 2013 13:14:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.oxeyegames.com/?p=1148#comment-277955</guid>
		<description>Hey guys, a small one this time.

It is not possible to edit a Map&#039;s Metadata.

Catch ya!</description>
		<content:encoded><![CDATA[<p>Hey guys, a small one this time.</p>
<p>It is not possible to edit a Map&#8217;s Metadata.</p>
<p>Catch ya!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: FabiotheTurtle</title>
		<link>http://www.oxeyegames.com/cobalt-v118-alpha-change-log/comment-page-1/#comment-277851</link>
		<dc:creator>FabiotheTurtle</dc:creator>
		<pubDate>Wed, 30 Jan 2013 11:32:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.oxeyegames.com/?p=1148#comment-277851</guid>
		<description>Hello guys!

In response to the whole applying physics to things.

Due to my recent halt in survival mapmaking, I have begun construction on a new map! I have put in a trunk_table. Given I can&#039;t do anything with it, I applied Physics to it and I was able to stand on it! However. After a while it gets upset that I&#039;ve trodden all over it and it starts dealing damage - If this happens while you are up against a wall, you are capable of being instakilled.

Just so you know!

Good luck, and keep up the fantastic work!</description>
		<content:encoded><![CDATA[<p>Hello guys!</p>
<p>In response to the whole applying physics to things.</p>
<p>Due to my recent halt in survival mapmaking, I have begun construction on a new map! I have put in a trunk_table. Given I can&#8217;t do anything with it, I applied Physics to it and I was able to stand on it! However. After a while it gets upset that I&#8217;ve trodden all over it and it starts dealing damage &#8211; If this happens while you are up against a wall, you are capable of being instakilled.</p>
<p>Just so you know!</p>
<p>Good luck, and keep up the fantastic work!</p>
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	</item>
	<item>
		<title>By: FabiotheTurtle</title>
		<link>http://www.oxeyegames.com/cobalt-v118-alpha-change-log/comment-page-1/#comment-277807</link>
		<dc:creator>FabiotheTurtle</dc:creator>
		<pubDate>Wed, 30 Jan 2013 10:43:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.oxeyegames.com/?p=1148#comment-277807</guid>
		<description>Heya Guys.

More spawner problems.

Seeing as I could no longer hook up my booth spawner, I decided to go with the Mushroom House, seeing as that doesn&#039;t need power.

However, when I try to delete my booth, I even tried removing it&#039;s target beforehand, it crashes.
http://i.imgur.com/F8tb0Re.jpg

Getting just a mite out of hand, now.

Good luck guys!</description>
		<content:encoded><![CDATA[<p>Heya Guys.</p>
<p>More spawner problems.</p>
<p>Seeing as I could no longer hook up my booth spawner, I decided to go with the Mushroom House, seeing as that doesn&#8217;t need power.</p>
<p>However, when I try to delete my booth, I even tried removing it&#8217;s target beforehand, it crashes.<br />
<a href="http://i.imgur.com/F8tb0Re.jpg" rel="nofollow">http://i.imgur.com/F8tb0Re.jpg</a></p>
<p>Getting just a mite out of hand, now.</p>
<p>Good luck guys!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: FabiotheTurtle</title>
		<link>http://www.oxeyegames.com/cobalt-v118-alpha-change-log/comment-page-1/#comment-277798</link>
		<dc:creator>FabiotheTurtle</dc:creator>
		<pubDate>Wed, 30 Jan 2013 10:37:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.oxeyegames.com/?p=1148#comment-277798</guid>
		<description>Right, so when I REconnected the booth, this happens.
http://i.imgur.com/WLudqO2.jpg</description>
		<content:encoded><![CDATA[<p>Right, so when I REconnected the booth, this happens.<br />
<a href="http://i.imgur.com/WLudqO2.jpg" rel="nofollow">http://i.imgur.com/WLudqO2.jpg</a></p>
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