Comments on: Cobalt v123 Alpha Change Log http://www.oxeyegames.com/cobalt-v123-alpha-change-log/ Creative Games Fri, 07 Aug 2020 18:25:49 +0200 http://wordpress.org/?v=2.8.4 hourly 1 By: Kyle http://www.oxeyegames.com/cobalt-v123-alpha-change-log/comment-page-1/#comment-813106 Kyle Wed, 09 Apr 2014 20:39:21 +0000 http://www.oxeyegames.com/?p=1410#comment-813106 On the survival map Research Facility, I get error messages up the left side of the screen. I am using Mac OS 10.8.5 On the survival map Research Facility, I get error messages up the left side of the screen.

I am using Mac OS 10.8.5

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By: admin http://www.oxeyegames.com/cobalt-v123-alpha-change-log/comment-page-1/#comment-728288 admin Mon, 03 Mar 2014 17:10:20 +0000 http://www.oxeyegames.com/?p=1410#comment-728288 Youface: i assume this is mac? Youface: i assume this is mac?

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By: admin http://www.oxeyegames.com/cobalt-v123-alpha-change-log/comment-page-1/#comment-728287 admin Mon, 03 Mar 2014 17:10:08 +0000 http://www.oxeyegames.com/?p=1410#comment-728287 Wyvern: I hear ya. We have gotten a bunch of feedback on this. Will ponder this. Wyvern: I hear ya. We have gotten a bunch of feedback on this. Will ponder this.

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By: SonicModern http://www.oxeyegames.com/cobalt-v123-alpha-change-log/comment-page-1/#comment-725561 SonicModern Thu, 27 Feb 2014 17:02:55 +0000 http://www.oxeyegames.com/?p=1410#comment-725561 I want to play on survive and i chose play i have crash Lua: [string "$GAME_RESOURCES$/daisyMoon/controller.lua"]:0: bad argument #1 to 'pairs' (table expected, got boolean) Lua: #6(2)#7 global C function 'pairs' Lua: #6(3)#7 main chunk of [string "$GAME_RESOURCES$/daisyMoon/controller.lua"] at line 0 Lua: #6(4)#7 main chunk of [string "$GAME_RESOURCES$/daisyMoon/controller.lua"] at line 0 Lua: #6(5)#7 main chunk of [string "$GAME_RESOURCES$/daisyMoon/input.lua"] at line 0 Lua: #6(6)#7 main chunk of [string "$GAME_RESOURCES$/daisyMoon/input.lua"] at line 0 Lua: #6(7)#7 main chunk of [string "$GAME_RESOURCES$/daisyMoon/controller.lua"] at line 0 Lua: #6(8)#7 main chunk of [string "$GAME_RESOURCES$/daisyMoon/inputState.lua"] at line 0 Lua: #6(9)#7 main chunk of [string "$GAME_RESOURCES$/daisyMoon/dashmenu.lua"] at line 0 Lua: #6(10)#7 main chunk of [string "$GAME_RESOURCES$/daisyMoon/lib/stateManager.lua"] at line 0 Lua: #6(11)#7 main chunk of [string "$GAME_RESOURCES$/daisyMoon/main.lua"] at line 0 Lua: #6(12)#7 Lua function 'hook' at line 32 of chunk '#6 print = da...#7' I want to play on survive and i chose play i have crash
Lua: [string "$GAME_RESOURCES$/daisyMoon/controller.lua"]:0: bad argument #1 to ‘pairs’ (table expected, got boolean)
Lua: #6(2)#7 global C function ‘pairs’
Lua: #6(3)#7 main chunk of [string "$GAME_RESOURCES$/daisyMoon/controller.lua"] at line 0
Lua: #6(4)#7 main chunk of [string "$GAME_RESOURCES$/daisyMoon/controller.lua"] at line 0
Lua: #6(5)#7 main chunk of [string "$GAME_RESOURCES$/daisyMoon/input.lua"] at line 0
Lua: #6(6)#7 main chunk of [string "$GAME_RESOURCES$/daisyMoon/input.lua"] at line 0
Lua: #6(7)#7 main chunk of [string "$GAME_RESOURCES$/daisyMoon/controller.lua"] at line 0
Lua: #6(8)#7 main chunk of [string "$GAME_RESOURCES$/daisyMoon/inputState.lua"] at line 0
Lua: #6(9)#7 main chunk of [string "$GAME_RESOURCES$/daisyMoon/dashmenu.lua"] at line 0
Lua: #6(10)#7 main chunk of [string "$GAME_RESOURCES$/daisyMoon/lib/stateManager.lua"] at line 0
Lua: #6(11)#7 main chunk of [string "$GAME_RESOURCES$/daisyMoon/main.lua"] at line 0
Lua: #6(12)#7 Lua function ‘hook’ at line 32 of chunk ‘#6 print = da…#7′

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By: WyvernX1 http://www.oxeyegames.com/cobalt-v123-alpha-change-log/comment-page-1/#comment-722681 WyvernX1 Sun, 23 Feb 2014 09:24:40 +0000 http://www.oxeyegames.com/?p=1410#comment-722681 but has lot of Crashes i found when i pushed few Gamepad buttons thei got a Lua error O_o but has lot of Crashes i found when i pushed few Gamepad buttons thei got a Lua error O_o

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By: WyvernX1 http://www.oxeyegames.com/cobalt-v123-alpha-change-log/comment-page-1/#comment-722680 WyvernX1 Sun, 23 Feb 2014 09:23:12 +0000 http://www.oxeyegames.com/?p=1410#comment-722680 after long time finally new Update :D Yey but i got disappointed what happened to the survival Two Thinks -) Yeahh its something diferent but its feels like Limited too much (timed) the previous Survival Was a WAY Better free as long as you survive they should re-add as little diferent mode :D after long time finally new Update :D Yey

but i got disappointed what happened to the survival Two Thinks -)
Yeahh its something diferent but its feels like Limited too much (timed)
the previous Survival Was a WAY Better free as long as you survive they should re-add as little diferent mode :D

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By: Youface http://www.oxeyegames.com/cobalt-v123-alpha-change-log/comment-page-1/#comment-721050 Youface Fri, 21 Feb 2014 01:51:44 +0000 http://www.oxeyegames.com/?p=1410#comment-721050 Whenever i plug in a ps3 controller, it crashes. I really hop this will be fixed. Whenever i plug in a ps3 controller, it crashes. I really hop this will be fixed.

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By: Guy http://www.oxeyegames.com/cobalt-v123-alpha-change-log/comment-page-1/#comment-716767 Guy Fri, 14 Feb 2014 06:20:25 +0000 http://www.oxeyegames.com/?p=1410#comment-716767 I tried downloading the v123 update but every time after I finish downloading the whole thing it says restart. The restart button just closed out the game. I tried restarting my whole computer (mac) when the restart button appeared as suggested but when I tried to open up the game again, it was as if I never updated it and it asked me if I wanted to update it again. I have updated the game like 6 times what do I do? I tried downloading the v123 update but every time after I finish downloading the whole thing it says restart. The restart button just closed out the game. I tried restarting my whole computer (mac) when the restart button appeared as suggested but when I tried to open up the game again, it was as if I never updated it and it asked me if I wanted to update it again. I have updated the game like 6 times what do I do?

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By: admin http://www.oxeyegames.com/cobalt-v123-alpha-change-log/comment-page-1/#comment-716186 admin Thu, 13 Feb 2014 09:33:14 +0000 http://www.oxeyegames.com/?p=1410#comment-716186 PsychotheHedgehog: Currently working on fixing bugs! If you get any error screenshots in documents/cobalt looking like: ErrorScreen-XXXXXXXX.jpg please send those to our email errors(at)oxeyegames.com also, if you have a log.txt in the folder, send that too! jp : This is because of a bug related to old control configs. Rename the documents/cobalt/controls folder to something else and recreate the control configs to get rid of the bug for now. PsychotheHedgehog: Currently working on fixing bugs! If you get any error screenshots in documents/cobalt looking like:
ErrorScreen-XXXXXXXX.jpg please send those to our email errors(at)oxeyegames.com

also, if you have a log.txt in the folder, send that too!

jp : This is because of a bug related to old control configs. Rename the documents/cobalt/controls folder to something else and recreate the control configs to get rid of the bug for now.

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By: jp http://www.oxeyegames.com/cobalt-v123-alpha-change-log/comment-page-1/#comment-716171 jp Thu, 13 Feb 2014 09:07:02 +0000 http://www.oxeyegames.com/?p=1410#comment-716171 Lua: A Lua script error has occurred! Lua: Press #4CTRL+R#7 to reset the script parser Lua: A screenshot of this error has been saved Lua: Lua: [string "$GAME_RESOURCES$/daisyMoon/controller.lua"]:0: bad argument #1 to 'pairs' (table expected, got boolean) Lua: #6(2)#7 global C function 'pairs' Lua: #6(3)#7 main chunk of [string "$GAME_RESOURCES$/daisyMoon/controller.lua"] at line 0 Lua: #6(4)#7 main chunk of [string "$GAME_RESOURCES$/daisyMoon/controller.lua"] at line 0 Lua: #6(5)#7 main chunk of [string "$GAME_RESOURCES$/daisyMoon/input.lua"] at line 0 Lua: #6(6)#7 main chunk of [string "$GAME_RESOURCES$/daisyMoon/input.lua"] at line 0 Lua: #6(7)#7 main chunk of [string "$GAME_RESOURCES$/daisyMoon/input.lua"] at line 0 Lua: #6(8)#7 main chunk of [string "$GAME_RESOURCES$/daisyMoon/input.lua"] at line 0 Lua: #6(9)#7 main chunk of [string "$GAME_RESOURCES$/daisyMoon/player.lua"] at line 0 Lua: #6(10)#7 main chunk of [string "$GAME_RESOURCES$/daisyMoon/player.lua"] at line 0 Lua: #6(11)#7 main chunk of [string "$GAME_RESOURCES$/daisyMoon/game.lua"] at line 0 Lua: #6(12)#7 main chunk of [string "$GAME_RESOURCES$/daisyMoon/playState.lua"] at line 0 Lua: #6(13)#7 main chunk of [string "$GAME_RESOURCES$/daisyMoon/game.lua"] at line 0 Lua: #6(14)#7 main chunk of [string "$GAME_RESOURCES$/daisyMoon/game.lua"] at line 0 Lua: #6(15)#7 main chunk of [string "$GAME_RESOURCES$/daisyMoon/playState.lua"] at line 0 Lua: #6(16)#7 main chunk of [string "$GAME_RESOURCES$/daisyMoon/lib/stateManager.lua"] at line 0 Lua: #6(17)#7 main chunk of [string "$GAME_RESOURCES$/daisyMoon/mainApp.lua"] at line 0 Lua: #6(18)#7 main chunk of [string "$GAME_RESOURCES$/daisyMoon/main.lua"] at line 0 Lua: #6(19)#7 Lua function 'hook' at line 32 of chunk '#6 print = da...#7' Lua: A Lua script error has occurred!
Lua: Press #4CTRL+R#7 to reset the script parser
Lua: A screenshot of this error has been saved
Lua:
Lua: [string "$GAME_RESOURCES$/daisyMoon/controller.lua"]:0: bad argument #1 to ‘pairs’ (table expected, got boolean)
Lua: #6(2)#7 global C function ‘pairs’
Lua: #6(3)#7 main chunk of [string "$GAME_RESOURCES$/daisyMoon/controller.lua"] at line 0
Lua: #6(4)#7 main chunk of [string "$GAME_RESOURCES$/daisyMoon/controller.lua"] at line 0
Lua: #6(5)#7 main chunk of [string "$GAME_RESOURCES$/daisyMoon/input.lua"] at line 0
Lua: #6(6)#7 main chunk of [string "$GAME_RESOURCES$/daisyMoon/input.lua"] at line 0
Lua: #6(7)#7 main chunk of [string "$GAME_RESOURCES$/daisyMoon/input.lua"] at line 0
Lua: #6(8)#7 main chunk of [string "$GAME_RESOURCES$/daisyMoon/input.lua"] at line 0
Lua: #6(9)#7 main chunk of [string "$GAME_RESOURCES$/daisyMoon/player.lua"] at line 0
Lua: #6(10)#7 main chunk of [string "$GAME_RESOURCES$/daisyMoon/player.lua"] at line 0
Lua: #6(11)#7 main chunk of [string "$GAME_RESOURCES$/daisyMoon/game.lua"] at line 0
Lua: #6(12)#7 main chunk of [string "$GAME_RESOURCES$/daisyMoon/playState.lua"] at line 0
Lua: #6(13)#7 main chunk of [string "$GAME_RESOURCES$/daisyMoon/game.lua"] at line 0
Lua: #6(14)#7 main chunk of [string "$GAME_RESOURCES$/daisyMoon/game.lua"] at line 0
Lua: #6(15)#7 main chunk of [string "$GAME_RESOURCES$/daisyMoon/playState.lua"] at line 0
Lua: #6(16)#7 main chunk of [string "$GAME_RESOURCES$/daisyMoon/lib/stateManager.lua"] at line 0
Lua: #6(17)#7 main chunk of [string "$GAME_RESOURCES$/daisyMoon/mainApp.lua"] at line 0
Lua: #6(18)#7 main chunk of [string "$GAME_RESOURCES$/daisyMoon/main.lua"] at line 0
Lua: #6(19)#7 Lua function ‘hook’ at line 32 of chunk ‘#6 print = da…#7′

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