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	<title>Comments for Oxeye Game Studio</title>
	<atom:link href="http://www.oxeyegames.com/comments/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.oxeyegames.com</link>
	<description>Creative Games</description>
	<lastBuildDate>Fri, 07 Aug 2020 18:25:49 +0200</lastBuildDate>
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		<title>Comment on Whispers in Akarra, Server Source by Poof</title>
		<link>http://www.oxeyegames.com/whispers-in-akarra-server-source/comment-page-1/#comment-2047390</link>
		<dc:creator>Poof</dc:creator>
		<pubDate>Fri, 07 Aug 2020 18:25:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.oxeyegames.com/whispers-in-akarra-server-source/#comment-2047390</guid>
		<description>Anyone feel up to trying again with this thing? There&#039;s tizfolk just waiting for us to decimate them.</description>
		<content:encoded><![CDATA[<p>Anyone feel up to trying again with this thing? There&#8217;s tizfolk just waiting for us to decimate them.</p>
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		<title>Comment on Introducing Cobalt W.A.S.D. by HoodedRobin</title>
		<link>http://www.oxeyegames.com/introducing-cobalt-w-a-s-d/comment-page-1/#comment-1850065</link>
		<dc:creator>HoodedRobin</dc:creator>
		<pubDate>Thu, 09 Nov 2017 01:04:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.oxeyegames.com/?p=2055#comment-1850065</guid>
		<description>What is the cobalt discord? I would love to grab a key for the wasd beta if I&#039;m not too late. I&#039;ve been following you guys since the very beginning and love the current game, so I can&#039;t wait to see how this new one turns out!</description>
		<content:encoded><![CDATA[<p>What is the cobalt discord? I would love to grab a key for the wasd beta if I&#8217;m not too late. I&#8217;ve been following you guys since the very beginning and love the current game, so I can&#8217;t wait to see how this new one turns out!</p>
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		<title>Comment on Introducing Cobalt W.A.S.D. by Irbis</title>
		<link>http://www.oxeyegames.com/introducing-cobalt-w-a-s-d/comment-page-1/#comment-1834535</link>
		<dc:creator>Irbis</dc:creator>
		<pubDate>Fri, 04 Aug 2017 16:42:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.oxeyegames.com/?p=2055#comment-1834535</guid>
		<description>Nice move! I wish you success with this new project. I&#039;m happy that you didn&#039;t give up, because concept of game, and whole mechanics are great! I think you wanted too much and add most ideas to the game. Sad fact - games these days must be simple... Again, wish you full WASD servers of players some day. I&#039;m waiting for it :)</description>
		<content:encoded><![CDATA[<p>Nice move! I wish you success with this new project. I&#8217;m happy that you didn&#8217;t give up, because concept of game, and whole mechanics are great! I think you wanted too much and add most ideas to the game. Sad fact &#8211; games these days must be simple&#8230; Again, wish you full WASD servers of players some day. I&#8217;m waiting for it <img src='http://www.oxeyegames.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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	<item>
		<title>Comment on Introducing Cobalt W.A.S.D. by Thatoneguywiththewaytolongname</title>
		<link>http://www.oxeyegames.com/introducing-cobalt-w-a-s-d/comment-page-1/#comment-1832802</link>
		<dc:creator>Thatoneguywiththewaytolongname</dc:creator>
		<pubDate>Tue, 25 Jul 2017 07:36:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.oxeyegames.com/?p=2055#comment-1832802</guid>
		<description>I played cobalt since it was out on mac and i Have a controller but I prefer the arrow keys and zx and asd I think it was unique and awesome and the rolling added a lot to the game the only problem I had is it wasn&#039;t popular so I could barely find online matches.    Plus even if you leave that idea behind of what cobalt is what it&#039;s made of still the weapons are kind of wierd because there&#039;s not similar weapons on each side so I mean it&#039;s a little unfair but oh well what can I do? Long story short the mouse isn&#039;t comfortable to me i and miss rolling and no aim just aim assist</description>
		<content:encoded><![CDATA[<p>I played cobalt since it was out on mac and i Have a controller but I prefer the arrow keys and zx and asd I think it was unique and awesome and the rolling added a lot to the game the only problem I had is it wasn&#8217;t popular so I could barely find online matches.    Plus even if you leave that idea behind of what cobalt is what it&#8217;s made of still the weapons are kind of wierd because there&#8217;s not similar weapons on each side so I mean it&#8217;s a little unfair but oh well what can I do? Long story short the mouse isn&#8217;t comfortable to me i and miss rolling and no aim just aim assist</p>
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		<title>Comment on Introducing Cobalt W.A.S.D. by jstewman</title>
		<link>http://www.oxeyegames.com/introducing-cobalt-w-a-s-d/comment-page-1/#comment-1829922</link>
		<dc:creator>jstewman</dc:creator>
		<pubDate>Fri, 30 Jun 2017 01:04:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.oxeyegames.com/?p=2055#comment-1829922</guid>
		<description>yay, this should be interesting...</description>
		<content:encoded><![CDATA[<p>yay, this should be interesting&#8230;</p>
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		<title>Comment on RTS Game-play Part 2: Resource Systems by Isogash</title>
		<link>http://www.oxeyegames.com/rts-game-play-part-2-resource-systems/comment-page-1/#comment-1829823</link>
		<dc:creator>Isogash</dc:creator>
		<pubDate>Thu, 29 Jun 2017 16:42:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.oxeyegames.com/rts-game-play-part-2-resource-systems/#comment-1829823</guid>
		<description>There *is* an example of discrete payment with only one resource: Command and Conquer Generals (EA, 2003).</description>
		<content:encoded><![CDATA[<p>There *is* an example of discrete payment with only one resource: Command and Conquer Generals (EA, 2003).</p>
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		<title>Comment on Introducing Cobalt W.A.S.D. by Diamond00744</title>
		<link>http://www.oxeyegames.com/introducing-cobalt-w-a-s-d/comment-page-1/#comment-1827116</link>
		<dc:creator>Diamond00744</dc:creator>
		<pubDate>Sat, 10 Jun 2017 08:40:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.oxeyegames.com/?p=2055#comment-1827116</guid>
		<description>Nice!</description>
		<content:encoded><![CDATA[<p>Nice!</p>
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	<item>
		<title>Comment on Introducing Cobalt W.A.S.D. by Gruvs</title>
		<link>http://www.oxeyegames.com/introducing-cobalt-w-a-s-d/comment-page-1/#comment-1826129</link>
		<dc:creator>Gruvs</dc:creator>
		<pubDate>Thu, 01 Jun 2017 13:58:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.oxeyegames.com/?p=2055#comment-1826129</guid>
		<description>I thought that the whole concept of not being able to aim using your mouse was one of the things that made the game stand out the most. It made you put more focus into the strategy behind how you should engage your opponents, and how to time rolling and jumping precisely. (I also absolutely loved how the game rewarded being able to time a roll grenade throw or similar)
I&#039;m open to new ideas though and I think this more team focused gameplay is an interesting area to explore. I don&#039;t particularly like this new kind of mouse based aiming because it makes it very difficult to be speedy and bouncing around the map like you would in the original, but I imagine being able to pull it off will be very satisfying in this game.

I look forward to see how this concept develops!</description>
		<content:encoded><![CDATA[<p>I thought that the whole concept of not being able to aim using your mouse was one of the things that made the game stand out the most. It made you put more focus into the strategy behind how you should engage your opponents, and how to time rolling and jumping precisely. (I also absolutely loved how the game rewarded being able to time a roll grenade throw or similar)<br />
I&#8217;m open to new ideas though and I think this more team focused gameplay is an interesting area to explore. I don&#8217;t particularly like this new kind of mouse based aiming because it makes it very difficult to be speedy and bouncing around the map like you would in the original, but I imagine being able to pull it off will be very satisfying in this game.</p>
<p>I look forward to see how this concept develops!</p>
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		<title>Comment on This week in Cobalt #4 by Nicola Edington</title>
		<link>http://www.oxeyegames.com/this-week-in-cobalt-4/comment-page-1/#comment-1824679</link>
		<dc:creator>Nicola Edington</dc:creator>
		<pubDate>Fri, 05 May 2017 14:09:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.oxeyegames.com/?p=1902#comment-1824679</guid>
		<description>Hello! Quick question that&#039;s totally off topic. Do you know how to make your site mobile friendly? My weblog looks weird when browsing from my iphone4. I&#039;m trying to find a template or plugin that might be able to fix this problem. If you have any suggestions, please share. Appreciate it!</description>
		<content:encoded><![CDATA[<p>Hello! Quick question that&#8217;s totally off topic. Do you know how to make your site mobile friendly? My weblog looks weird when browsing from my iphone4. I&#8217;m trying to find a template or plugin that might be able to fix this problem. If you have any suggestions, please share. Appreciate it!</p>
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		<title>Comment on Oxeye Office, Level Up by SmokingJoe112</title>
		<link>http://www.oxeyegames.com/oxeye-office-level-up/comment-page-1/#comment-1824209</link>
		<dc:creator>SmokingJoe112</dc:creator>
		<pubDate>Sun, 30 Apr 2017 09:07:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.oxeyegames.com/oxeye-office-level-up/#comment-1824209</guid>
		<description>Nice offices :D</description>
		<content:encoded><![CDATA[<p>Nice offices <img src='http://www.oxeyegames.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p>
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