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	<title>Comments on: Intel Report: Every Battlefield Needs A Solid Bar</title>
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	<description>Creative Games</description>
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		<title>By: Oxeye Game Studio &#187; Blog Archive &#187; Intel Report: Adventure Time!</title>
		<link>http://www.oxeyegames.com/intel-report-every-battlefield-needs-a-solid-bar/comment-page-1/#comment-888334</link>
		<dc:creator>Oxeye Game Studio &#187; Blog Archive &#187; Intel Report: Adventure Time!</dc:creator>
		<pubDate>Sun, 04 May 2014 01:13:29 +0000</pubDate>
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		<description>[...] case you missed it in the previous report, the game will be entering the beta phase once the first part of the Adventure mode is shiny enough [...]</description>
		<content:encoded><![CDATA[<p>[...] case you missed it in the previous report, the game will be entering the beta phase once the first part of the Adventure mode is shiny enough [...]</p>
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		<title>By: Janeator</title>
		<link>http://www.oxeyegames.com/intel-report-every-battlefield-needs-a-solid-bar/comment-page-1/#comment-805784</link>
		<dc:creator>Janeator</dc:creator>
		<pubDate>Sat, 05 Apr 2014 17:55:14 +0000</pubDate>
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		<description>Potential map makers in training should also check this out: http://www.cobaltforum.net/topic/3136-janeators-guide-to-fancy-aesthetics/
;)</description>
		<content:encoded><![CDATA[<p>Potential map makers in training should also check this out: <a href="http://www.cobaltforum.net/topic/3136-janeators-guide-to-fancy-aesthetics/" rel="nofollow">http://www.cobaltforum.net/topic/3136-janeators-guide-to-fancy-aesthetics/</a><br />
 <img src='http://www.oxeyegames.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
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