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	<title>Comments on: Kinten&#8217;s regular/occasional review, Ep1.</title>
	<atom:link href="http://www.oxeyegames.com/kintens-regularoccasional-review-ep1/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.oxeyegames.com/kintens-regularoccasional-review-ep1/</link>
	<description>Creative Games</description>
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		<title>By: Kukiol</title>
		<link>http://www.oxeyegames.com/kintens-regularoccasional-review-ep1/comment-page-1/#comment-86021</link>
		<dc:creator>Kukiol</dc:creator>
		<pubDate>Sun, 25 Dec 2011 18:18:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.oxeyegames.com/?p=704#comment-86021</guid>
		<description>robo-katana</description>
		<content:encoded><![CDATA[<p>robo-katana</p>
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	<item>
		<title>By: Tolma</title>
		<link>http://www.oxeyegames.com/kintens-regularoccasional-review-ep1/comment-page-1/#comment-86019</link>
		<dc:creator>Tolma</dc:creator>
		<pubDate>Sun, 25 Dec 2011 18:03:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.oxeyegames.com/?p=704#comment-86019</guid>
		<description>I find the learning curve just great, but I think survival should start off easier. Also I have another suggestion: bot difficulty settings. I end up getting random bot difficulty and sometimes it&#039;s just difficult enough, sometimes too easy, and sometimes way too hard. Autoaim is awesome, not too easy, and I can&#039;t WAIT for online multiplayer! 
Thanks for all the hard work Oxeye. I&#039;m loving the game so far.</description>
		<content:encoded><![CDATA[<p>I find the learning curve just great, but I think survival should start off easier. Also I have another suggestion: bot difficulty settings. I end up getting random bot difficulty and sometimes it&#8217;s just difficult enough, sometimes too easy, and sometimes way too hard. Autoaim is awesome, not too easy, and I can&#8217;t WAIT for online multiplayer!<br />
Thanks for all the hard work Oxeye. I&#8217;m loving the game so far.</p>
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		<title>By: BurntToast</title>
		<link>http://www.oxeyegames.com/kintens-regularoccasional-review-ep1/comment-page-1/#comment-85901</link>
		<dc:creator>BurntToast</dc:creator>
		<pubDate>Sun, 25 Dec 2011 07:07:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.oxeyegames.com/?p=704#comment-85901</guid>
		<description>I think the difficulty curve is great. And I like how autoaim works at the moment! Just my thoughts :D

As I&#039;ve seen mentioned (I think thewreck said this actually), being able to turn off autoaim would ruin strategies such as throwing a grenade at someone to distract their autoaim (as a decoy). I agree wholeheartedly!</description>
		<content:encoded><![CDATA[<p>I think the difficulty curve is great. And I like how autoaim works at the moment! Just my thoughts <img src='http://www.oxeyegames.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p>
<p>As I&#8217;ve seen mentioned (I think thewreck said this actually), being able to turn off autoaim would ruin strategies such as throwing a grenade at someone to distract their autoaim (as a decoy). I agree wholeheartedly!</p>
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		<title>By: Dominic</title>
		<link>http://www.oxeyegames.com/kintens-regularoccasional-review-ep1/comment-page-1/#comment-85594</link>
		<dc:creator>Dominic</dc:creator>
		<pubDate>Sat, 24 Dec 2011 04:04:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.oxeyegames.com/?p=704#comment-85594</guid>
		<description>I was surprised you guys didn&#039;t put so that I can use the mouse to aim and fire around.</description>
		<content:encoded><![CDATA[<p>I was surprised you guys didn&#8217;t put so that I can use the mouse to aim and fire around.</p>
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	<item>
		<title>By: webo</title>
		<link>http://www.oxeyegames.com/kintens-regularoccasional-review-ep1/comment-page-1/#comment-85431</link>
		<dc:creator>webo</dc:creator>
		<pubDate>Fri, 23 Dec 2011 13:46:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.oxeyegames.com/?p=704#comment-85431</guid>
		<description>Leaderboards please! !!!</description>
		<content:encoded><![CDATA[<p>Leaderboards please! !!!</p>
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		<title>By: pwajnkaim</title>
		<link>http://www.oxeyegames.com/kintens-regularoccasional-review-ep1/comment-page-1/#comment-85424</link>
		<dc:creator>pwajnkaim</dc:creator>
		<pubDate>Fri, 23 Dec 2011 13:23:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.oxeyegames.com/?p=704#comment-85424</guid>
		<description>I have an idea on a close combat weapon, how about you an use an enegry batton to hit enemies, you would still be able to throw it but you would also be able to hit with it and not lose it.</description>
		<content:encoded><![CDATA[<p>I have an idea on a close combat weapon, how about you an use an enegry batton to hit enemies, you would still be able to throw it but you would also be able to hit with it and not lose it.</p>
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	<item>
		<title>By: Kukiol</title>
		<link>http://www.oxeyegames.com/kintens-regularoccasional-review-ep1/comment-page-1/#comment-85164</link>
		<dc:creator>Kukiol</dc:creator>
		<pubDate>Thu, 22 Dec 2011 16:45:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.oxeyegames.com/?p=704#comment-85164</guid>
		<description>1- http://p.twimg.com/Ag9_I9PCIAAOAce.jpg:large push a button in the joypad in the launcher


2-Customization could be great in multiplayer</description>
		<content:encoded><![CDATA[<p>1- <a href="http://p.twimg.com/Ag9_I9PCIAAOAce.jpg:large" rel="nofollow">http://p.twimg.com/Ag9_I9PCIAAOAce.jpg:large</a> push a button in the joypad in the launcher</p>
<p>2-Customization could be great in multiplayer</p>
]]></content:encoded>
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	<item>
		<title>By: ANtY</title>
		<link>http://www.oxeyegames.com/kintens-regularoccasional-review-ep1/comment-page-1/#comment-85091</link>
		<dc:creator>ANtY</dc:creator>
		<pubDate>Thu, 22 Dec 2011 13:22:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.oxeyegames.com/?p=704#comment-85091</guid>
		<description>Great game!
Here are my 2 ideas:
-nerf that 2nd hand weapon, it&#039;s OP (I can&#039;t remember it&#039;s name and can&#039;t launch the game atm)
-add some button to take screenshots in-game, because print screen isn&#039;t working</description>
		<content:encoded><![CDATA[<p>Great game!<br />
Here are my 2 ideas:<br />
-nerf that 2nd hand weapon, it&#8217;s OP (I can&#8217;t remember it&#8217;s name and can&#8217;t launch the game atm)<br />
-add some button to take screenshots in-game, because print screen isn&#8217;t working</p>
]]></content:encoded>
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	<item>
		<title>By: Grimsby2162</title>
		<link>http://www.oxeyegames.com/kintens-regularoccasional-review-ep1/comment-page-1/#comment-84965</link>
		<dc:creator>Grimsby2162</dc:creator>
		<pubDate>Thu, 22 Dec 2011 05:22:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.oxeyegames.com/?p=704#comment-84965</guid>
		<description>I gotz dis! I now knoooow what I am doing! Hallelujah!</description>
		<content:encoded><![CDATA[<p>I gotz dis! I now knoooow what I am doing! Hallelujah!</p>
]]></content:encoded>
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	<item>
		<title>By: benlandiands</title>
		<link>http://www.oxeyegames.com/kintens-regularoccasional-review-ep1/comment-page-1/#comment-84949</link>
		<dc:creator>benlandiands</dc:creator>
		<pubDate>Thu, 22 Dec 2011 03:13:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.oxeyegames.com/?p=704#comment-84949</guid>
		<description>Amazing game! Can&#039;t wait for more features! 
Also, I think a restart button is a good idea.</description>
		<content:encoded><![CDATA[<p>Amazing game! Can&#8217;t wait for more features!<br />
Also, I think a restart button is a good idea.</p>
]]></content:encoded>
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