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	<title>Comments on: Mojang under new ownership &#8211; where does that leave Cobalt?</title>
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	<link>http://www.oxeyegames.com/mojang-under-new-ownership-where-does-that-leave-cobalt/</link>
	<description>Creative Games</description>
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		<title>By: janeator</title>
		<link>http://www.oxeyegames.com/mojang-under-new-ownership-where-does-that-leave-cobalt/comment-page-1/#comment-1672313</link>
		<dc:creator>janeator</dc:creator>
		<pubDate>Thu, 13 Aug 2015 10:24:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.oxeyegames.com/?p=1701#comment-1672313</guid>
		<description>I don&#039;t think there&#039;s ever going to be an iOS and Android version. I don&#039;t think the game could ever be played well in those platforms; seems more like the typical &quot;release it on everything&quot; mania to me.
PlayStation, i don&#039;t think it&#039;ll come either.

Cross platform is not just that easy; it sounds cool, yeah, and if the devs can they definitely want to implement it at some point: I mean there&#039;s no advantage of keyboard vs controller so why not. The reason is first of all, the game was never designed to be multiplayer. Second, it was never designed to be in diferent platforms. And third, it was never designed to have cross-platform play. So yeah those are the barriers. Can they overcome them all step by step? I hope so, one day. Meanwhile we&#039;ve already crossed two of them, but I think the third one would mean major changes to large parts of the code...</description>
		<content:encoded><![CDATA[<p>I don&#8217;t think there&#8217;s ever going to be an iOS and Android version. I don&#8217;t think the game could ever be played well in those platforms; seems more like the typical &#8220;release it on everything&#8221; mania to me.<br />
PlayStation, i don&#8217;t think it&#8217;ll come either.</p>
<p>Cross platform is not just that easy; it sounds cool, yeah, and if the devs can they definitely want to implement it at some point: I mean there&#8217;s no advantage of keyboard vs controller so why not. The reason is first of all, the game was never designed to be multiplayer. Second, it was never designed to be in diferent platforms. And third, it was never designed to have cross-platform play. So yeah those are the barriers. Can they overcome them all step by step? I hope so, one day. Meanwhile we&#8217;ve already crossed two of them, but I think the third one would mean major changes to large parts of the code&#8230;</p>
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		<title>By: Robert "Ruedii"</title>
		<link>http://www.oxeyegames.com/mojang-under-new-ownership-where-does-that-leave-cobalt/comment-page-1/#comment-1672180</link>
		<dc:creator>Robert "Ruedii"</dc:creator>
		<pubDate>Thu, 13 Aug 2015 05:57:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.oxeyegames.com/?p=1701#comment-1672180</guid>
		<description>I&#039;m just hoping Microsoft won&#039;t throw a fit if you chose to support platforms other than Windows, Mac and X-Box when making Cobolt.

Releasing SteamOS, PlayStation, iOS and Android versions would greatly expand your markets (especially Android, but once you make the leap to Android you are using GL-ES2 for graphics, which a small step from OpenGL for SteamOS and PlayStation.)

Frankly, cross platform compatability is a lot easier than it used to be with so many solutions running so many language choices on so many platforms, and any company would be stupid not to use it unless there is a major barrier stopping them.</description>
		<content:encoded><![CDATA[<p>I&#8217;m just hoping Microsoft won&#8217;t throw a fit if you chose to support platforms other than Windows, Mac and X-Box when making Cobolt.</p>
<p>Releasing SteamOS, PlayStation, iOS and Android versions would greatly expand your markets (especially Android, but once you make the leap to Android you are using GL-ES2 for graphics, which a small step from OpenGL for SteamOS and PlayStation.)</p>
<p>Frankly, cross platform compatability is a lot easier than it used to be with so many solutions running so many language choices on so many platforms, and any company would be stupid not to use it unless there is a major barrier stopping them.</p>
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		<title>By: Rise of the Indie Game Publisher</title>
		<link>http://www.oxeyegames.com/mojang-under-new-ownership-where-does-that-leave-cobalt/comment-page-1/#comment-1511532</link>
		<dc:creator>Rise of the Indie Game Publisher</dc:creator>
		<pubDate>Tue, 17 Mar 2015 11:27:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.oxeyegames.com/?p=1701#comment-1511532</guid>
		<description>[...] &#8222;Mojang is a Microsoft owned game developer studio based in Stockholm, Sweden.&#8220; Die Firma von Minecraft-Erfinder Notch wurde letztes Jahr im September für die irrsinnige Summe von 2,5 Billionen Dollar von Microsoft gekauft. Doch bevor sich der Bill Gate&#8217;sche Riese die kleine, schwedische Firma einverleibte, war auch Mojang so etwas wie ein Indie Game Publisher: Die Fremd-Produktion &#8222;Cobalt&#8220; wurde von Mojang unterstützt und vermarktet. Eine merkwürdige Ausnahme in dieser Liste, da dieser Indie Game Publisher nun kein Indie Game Publisher mehr ist, sondern eine Tochter eines Konsolenherstellers. Und die Macher von Cobalt so: The change in ownership of Mojang does not affect this partnership. Our deal still stands. (Quelle) [...]</description>
		<content:encoded><![CDATA[<p>[...] &#8222;Mojang is a Microsoft owned game developer studio based in Stockholm, Sweden.&#8220; Die Firma von Minecraft-Erfinder Notch wurde letztes Jahr im September für die irrsinnige Summe von 2,5 Billionen Dollar von Microsoft gekauft. Doch bevor sich der Bill Gate&#8217;sche Riese die kleine, schwedische Firma einverleibte, war auch Mojang so etwas wie ein Indie Game Publisher: Die Fremd-Produktion &#8222;Cobalt&#8220; wurde von Mojang unterstützt und vermarktet. Eine merkwürdige Ausnahme in dieser Liste, da dieser Indie Game Publisher nun kein Indie Game Publisher mehr ist, sondern eine Tochter eines Konsolenherstellers. Und die Macher von Cobalt so: The change in ownership of Mojang does not affect this partnership. Our deal still stands. (Quelle) [...]</p>
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		<title>By: Benjamin</title>
		<link>http://www.oxeyegames.com/mojang-under-new-ownership-where-does-that-leave-cobalt/comment-page-1/#comment-1156397</link>
		<dc:creator>Benjamin</dc:creator>
		<pubDate>Mon, 22 Sep 2014 11:51:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.oxeyegames.com/?p=1701#comment-1156397</guid>
		<description>Hey there. Nice to hear you guys&#039;ll stay at the always beloved mojang family. Your words to notch are really really true... Hope the community will stay as strong as always was.</description>
		<content:encoded><![CDATA[<p>Hey there. Nice to hear you guys&#8217;ll stay at the always beloved mojang family. Your words to notch are really really true&#8230; Hope the community will stay as strong as always was.</p>
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		<title>By: Diamond00744</title>
		<link>http://www.oxeyegames.com/mojang-under-new-ownership-where-does-that-leave-cobalt/comment-page-1/#comment-1147413</link>
		<dc:creator>Diamond00744</dc:creator>
		<pubDate>Tue, 16 Sep 2014 15:02:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.oxeyegames.com/?p=1701#comment-1147413</guid>
		<description>Maybe Steam?</description>
		<content:encoded><![CDATA[<p>Maybe Steam?</p>
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		<title>By: The guy who stole a pirates hat</title>
		<link>http://www.oxeyegames.com/mojang-under-new-ownership-where-does-that-leave-cobalt/comment-page-1/#comment-1147205</link>
		<dc:creator>The guy who stole a pirates hat</dc:creator>
		<pubDate>Tue, 16 Sep 2014 12:23:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.oxeyegames.com/?p=1701#comment-1147205</guid>
		<description>As an observer I am very interested on how this all plays out.
And if you&#039;ll able to keep up that optimism.</description>
		<content:encoded><![CDATA[<p>As an observer I am very interested on how this all plays out.<br />
And if you&#8217;ll able to keep up that optimism.</p>
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		<title>By: FabiotheTurtle</title>
		<link>http://www.oxeyegames.com/mojang-under-new-ownership-where-does-that-leave-cobalt/comment-page-1/#comment-1146110</link>
		<dc:creator>FabiotheTurtle</dc:creator>
		<pubDate>Mon, 15 Sep 2014 21:46:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.oxeyegames.com/?p=1701#comment-1146110</guid>
		<description>Great to hear, guys! Just as I thought and hoped.</description>
		<content:encoded><![CDATA[<p>Great to hear, guys! Just as I thought and hoped.</p>
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		<title>By: ABP</title>
		<link>http://www.oxeyegames.com/mojang-under-new-ownership-where-does-that-leave-cobalt/comment-page-1/#comment-1145866</link>
		<dc:creator>ABP</dc:creator>
		<pubDate>Mon, 15 Sep 2014 19:28:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.oxeyegames.com/?p=1701#comment-1145866</guid>
		<description>Does this mean cobalt will be cancelled for ps3? Since I recall you mentioning in a youtube video it&#039;s coming to ps3&amp;x360/1???</description>
		<content:encoded><![CDATA[<p>Does this mean cobalt will be cancelled for ps3? Since I recall you mentioning in a youtube video it&#8217;s coming to ps3&amp;x360/1???</p>
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		<title>By: Janeator</title>
		<link>http://www.oxeyegames.com/mojang-under-new-ownership-where-does-that-leave-cobalt/comment-page-1/#comment-1145511</link>
		<dc:creator>Janeator</dc:creator>
		<pubDate>Mon, 15 Sep 2014 15:56:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.oxeyegames.com/?p=1701#comment-1145511</guid>
		<description>Kind of a relief to read this, but I don&#039;t think this could have been any other way. May the beta come soon!</description>
		<content:encoded><![CDATA[<p>Kind of a relief to read this, but I don&#8217;t think this could have been any other way. May the beta come soon!</p>
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