Comments on: On the role of Inspiration in Game Design http://www.oxeyegames.com/on-the-role-of-inspiration-in-game-design/ Creative Games Fri, 07 Aug 2020 18:25:49 +0200 http://wordpress.org/?v=2.8.4 hourly 1 By: CubicBoss http://www.oxeyegames.com/on-the-role-of-inspiration-in-game-design/comment-page-1/#comment-884042 CubicBoss Fri, 02 May 2014 06:22:15 +0000 http://www.oxeyegames.com/?p=1633#comment-884042 I'd be lying if I said I wasn't disappointed to find that there wasn't a new version posted, but I understand the difficulty that's being conveyed. I look forward to the next version guys. Keep up the good work! I’d be lying if I said I wasn’t disappointed to find that there wasn’t a new version posted, but I understand the difficulty that’s being conveyed.

I look forward to the next version guys. Keep up the good work!

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By: Someome http://www.oxeyegames.com/on-the-role-of-inspiration-in-game-design/comment-page-1/#comment-883934 Someome Fri, 02 May 2014 05:02:05 +0000 http://www.oxeyegames.com/?p=1633#comment-883934 Where is the 1st May post? Where is the 1st May post?

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By: InfiniteDawn http://www.oxeyegames.com/on-the-role-of-inspiration-in-game-design/comment-page-1/#comment-883467 InfiniteDawn Thu, 01 May 2014 23:22:54 +0000 http://www.oxeyegames.com/?p=1633#comment-883467 You know, when I clicked on this article, I wasn't expecting quite what I got. However, now I understand some of the difficulty in making a game with such a large scope as Cobalt. So much to do, so little time before your fans give up and move elsewhere. Good luck, and can't wait for v125! You know, when I clicked on this article, I wasn’t expecting quite what I got. However, now I understand some of the difficulty in making a game with such a large scope as Cobalt. So much to do, so little time before your fans give up and move elsewhere. Good luck, and can’t wait for v125!

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By: Peter http://www.oxeyegames.com/on-the-role-of-inspiration-in-game-design/comment-page-1/#comment-881535 Peter Thu, 01 May 2014 05:08:34 +0000 http://www.oxeyegames.com/?p=1633#comment-881535 So... Does this mean that there will be more gameplay focus from now on on? Not sure. Even i am paranoic that its a metalface... So… Does this mean that there will be more gameplay focus from now on on? Not sure.

Even i am paranoic that its a metalface…

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By: Librus http://www.oxeyegames.com/on-the-role-of-inspiration-in-game-design/comment-page-1/#comment-880870 Librus Wed, 30 Apr 2014 23:58:45 +0000 http://www.oxeyegames.com/?p=1633#comment-880870 Reminds me of those cellular diagrams I watched back in 6th Grade... Best of luck, and I hope everything turns out in a... good... way? Not sure what words to use here. Reminds me of those cellular diagrams I watched back in 6th Grade…

Best of luck, and I hope everything turns out in a… good… way? Not sure what words to use here.

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By: FabiotheTurtle http://www.oxeyegames.com/on-the-role-of-inspiration-in-game-design/comment-page-1/#comment-877072 FabiotheTurtle Tue, 29 Apr 2014 20:59:21 +0000 http://www.oxeyegames.com/?p=1633#comment-877072 ...Yes. Anyway, does this mean more capability in the hands of a creator, or just that you're simply doing more with what you have? Either one sounds nice, but I'm curious as to what you can do within the gameplay constraints that you hadn't already tried. Good luck with whatever it is! …Yes.

Anyway, does this mean more capability in the hands of a creator, or just that you’re simply doing more with what you have? Either one sounds nice, but I’m curious as to what you can do within the gameplay constraints that you hadn’t already tried.

Good luck with whatever it is!

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