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	<title>Comments on: RTS Game-play Part 4: Macro Limits</title>
	<atom:link href="http://www.oxeyegames.com/rts-game-play-part-4-macro-limits/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.oxeyegames.com/rts-game-play-part-4-macro-limits/</link>
	<description>Creative Games</description>
	<lastBuildDate>Wed, 01 Feb 2012 17:53:18 +0100</lastBuildDate>
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		<title>By: GAME DESIGNER</title>
		<link>http://www.oxeyegames.com/rts-game-play-part-4-macro-limits/comment-page-1/#comment-21910</link>
		<dc:creator>GAME DESIGNER</dc:creator>
		<pubDate>Thu, 14 Oct 2010 06:55:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.oxeyegames.com/rts-game-play-part-4-macro-limits/#comment-21910</guid>
		<description>nice article .... finish it soon</description>
		<content:encoded><![CDATA[<p>nice article &#8230;. finish it soon</p>
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	<item>
		<title>By: Starcraft 2 Strategies</title>
		<link>http://www.oxeyegames.com/rts-game-play-part-4-macro-limits/comment-page-1/#comment-19813</link>
		<dc:creator>Starcraft 2 Strategies</dc:creator>
		<pubDate>Sat, 11 Sep 2010 13:07:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.oxeyegames.com/rts-game-play-part-4-macro-limits/#comment-19813</guid>
		<description>Great article, Starcraft 2 removed many macromanagement limits over how many units can be selected. Seems like you and Blizzard agree :) I&#039;ll be subscribing to your RSS thanks</description>
		<content:encoded><![CDATA[<p>Great article, Starcraft 2 removed many macromanagement limits over how many units can be selected. Seems like you and Blizzard agree <img src='http://www.oxeyegames.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  I&#8217;ll be subscribing to your RSS thanks</p>
]]></content:encoded>
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	<item>
		<title>By: Oxeye Game Studio &#187; Blog Archive &#187; RTS Design, Minor Comment</title>
		<link>http://www.oxeyegames.com/rts-game-play-part-4-macro-limits/comment-page-1/#comment-6444</link>
		<dc:creator>Oxeye Game Studio &#187; Blog Archive &#187; RTS Design, Minor Comment</dc:creator>
		<pubDate>Wed, 24 Jun 2009 08:32:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.oxeyegames.com/rts-game-play-part-4-macro-limits/#comment-6444</guid>
		<description>[...] never finished it (and I should!), but I wanted to make a small comment about one thing I wrote in one of the articles, let me quote myself: In the current alpha build of Starcraft 2 the only remaining hero unit is [...]</description>
		<content:encoded><![CDATA[<p>[...] never finished it (and I should!), but I wanted to make a small comment about one thing I wrote in one of the articles, let me quote myself: In the current alpha build of Starcraft 2 the only remaining hero unit is [...]</p>
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