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	<title>Comments on: RTS Game-play Part 7: Abstract Balancing</title>
	<atom:link href="http://www.oxeyegames.com/rts-game-play-part-7-abstract-balancing/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.oxeyegames.com/rts-game-play-part-7-abstract-balancing/</link>
	<description>Creative Games</description>
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		<title>By: Chintan</title>
		<link>http://www.oxeyegames.com/rts-game-play-part-7-abstract-balancing/comment-page-1/#comment-884676</link>
		<dc:creator>Chintan</dc:creator>
		<pubDate>Fri, 02 May 2014 12:34:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.oxeyegames.com/rts-game-play-part-7-abstract-balancing/#comment-884676</guid>
		<description>This is a great series on RTS games. I have learned a lot and thank you for sharing your knowledge. The only thing that I felt missing were diagrams describing various strategies and scenarios which would have made understanding a lot more quicker.

None the less awesome work and thanks again</description>
		<content:encoded><![CDATA[<p>This is a great series on RTS games. I have learned a lot and thank you for sharing your knowledge. The only thing that I felt missing were diagrams describing various strategies and scenarios which would have made understanding a lot more quicker.</p>
<p>None the less awesome work and thanks again</p>
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		<title>By: Meeba</title>
		<link>http://www.oxeyegames.com/rts-game-play-part-7-abstract-balancing/comment-page-1/#comment-16264</link>
		<dc:creator>Meeba</dc:creator>
		<pubDate>Tue, 22 Jun 2010 13:15:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.oxeyegames.com/rts-game-play-part-7-abstract-balancing/#comment-16264</guid>
		<description>Great series, but not perfect. I&#039;d like to see some step-by-step examples of how you applied these principles in the design of your own games. (as an added bonus, it advertises your game!)</description>
		<content:encoded><![CDATA[<p>Great series, but not perfect. I&#8217;d like to see some step-by-step examples of how you applied these principles in the design of your own games. (as an added bonus, it advertises your game!)</p>
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		<title>By: Marco Afonso</title>
		<link>http://www.oxeyegames.com/rts-game-play-part-7-abstract-balancing/comment-page-1/#comment-11568</link>
		<dc:creator>Marco Afonso</dc:creator>
		<pubDate>Fri, 19 Feb 2010 00:46:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.oxeyegames.com/rts-game-play-part-7-abstract-balancing/#comment-11568</guid>
		<description>I tottaly agree. It is not easy to find RTS game theory information. Please do not stop posting :)</description>
		<content:encoded><![CDATA[<p>I tottaly agree. It is not easy to find RTS game theory information. Please do not stop posting <img src='http://www.oxeyegames.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>By: JademusSreg</title>
		<link>http://www.oxeyegames.com/rts-game-play-part-7-abstract-balancing/comment-page-1/#comment-8472</link>
		<dc:creator>JademusSreg</dc:creator>
		<pubDate>Tue, 08 Sep 2009 05:58:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.oxeyegames.com/rts-game-play-part-7-abstract-balancing/#comment-8472</guid>
		<description>I think with more work, this series could quite good. It has been an enjoyable read, thought-stimulating, but not quite developed. Reminds me of a prepared fried chicken meal purchased from a supermarket: looks good, seasoned-well, and lacking in meat.

Also, this last line seems to be a running gag.</description>
		<content:encoded><![CDATA[<p>I think with more work, this series could quite good. It has been an enjoyable read, thought-stimulating, but not quite developed. Reminds me of a prepared fried chicken meal purchased from a supermarket: looks good, seasoned-well, and lacking in meat.</p>
<p>Also, this last line seems to be a running gag.</p>
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		<title>By: kilsom</title>
		<link>http://www.oxeyegames.com/rts-game-play-part-7-abstract-balancing/comment-page-1/#comment-2361</link>
		<dc:creator>kilsom</dc:creator>
		<pubDate>Thu, 29 Jan 2009 21:55:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.oxeyegames.com/rts-game-play-part-7-abstract-balancing/#comment-2361</guid>
		<description>The server is no longer up.  I had to go on and shut her down bc my ISP didn&#039;t want to handle the bandwidth anymore.  I wish it were, I didn&#039;t get to play Daria when it WAS released, but I played WiA and heard they were similar.</description>
		<content:encoded><![CDATA[<p>The server is no longer up.  I had to go on and shut her down bc my ISP didn&#8217;t want to handle the bandwidth anymore.  I wish it were, I didn&#8217;t get to play Daria when it WAS released, but I played WiA and heard they were similar.</p>
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		<title>By: admin</title>
		<link>http://www.oxeyegames.com/rts-game-play-part-7-abstract-balancing/comment-page-1/#comment-2355</link>
		<dc:creator>admin</dc:creator>
		<pubDate>Thu, 29 Jan 2009 11:04:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.oxeyegames.com/rts-game-play-part-7-abstract-balancing/#comment-2355</guid>
		<description>Kilsom: What&#039;s the URL to your Akarra server?

Yeah, we have plans of turning on the alpha of Daria again. Like... unsupported and undeveloped.

/jeb</description>
		<content:encoded><![CDATA[<p>Kilsom: What&#8217;s the URL to your Akarra server?</p>
<p>Yeah, we have plans of turning on the alpha of Daria again. Like&#8230; unsupported and undeveloped.</p>
<p>/jeb</p>
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		<title>By: Kilsom</title>
		<link>http://www.oxeyegames.com/rts-game-play-part-7-abstract-balancing/comment-page-1/#comment-2354</link>
		<dc:creator>Kilsom</dc:creator>
		<pubDate>Thu, 29 Jan 2009 04:14:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.oxeyegames.com/rts-game-play-part-7-abstract-balancing/#comment-2354</guid>
		<description>Jeb, I played and Loved WiA!  Was waiting for more when the servers shut down.  When the source was released I created my own Akarra which took off like i never believed.  Have been hoping for Daria since and still have nothing :cries: Any ideas of just letting the alpha server stay up for people to play on?</description>
		<content:encoded><![CDATA[<p>Jeb, I played and Loved WiA!  Was waiting for more when the servers shut down.  When the source was released I created my own Akarra which took off like i never believed.  Have been hoping for Daria since and still have nothing :cries: Any ideas of just letting the alpha server stay up for people to play on?</p>
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		<title>By: Fred</title>
		<link>http://www.oxeyegames.com/rts-game-play-part-7-abstract-balancing/comment-page-1/#comment-2264</link>
		<dc:creator>Fred</dc:creator>
		<pubDate>Mon, 26 Jan 2009 01:55:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.oxeyegames.com/rts-game-play-part-7-abstract-balancing/#comment-2264</guid>
		<description>Hey, this has been very informative so far.  Looking at making an RTS myself.  I was wondering if you would talk about how you might start planning out an RTS from say a design perspective?  For example, how would you take a general idea and plan it out before you begin working on a game engine?   Do you have a sample document that might be used to assist in this aspect of the game creation?   

Thanks for the information you have published so far.

=Fred</description>
		<content:encoded><![CDATA[<p>Hey, this has been very informative so far.  Looking at making an RTS myself.  I was wondering if you would talk about how you might start planning out an RTS from say a design perspective?  For example, how would you take a general idea and plan it out before you begin working on a game engine?   Do you have a sample document that might be used to assist in this aspect of the game creation?   </p>
<p>Thanks for the information you have published so far.</p>
<p>=Fred</p>
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	<item>
		<title>By: admin</title>
		<link>http://www.oxeyegames.com/rts-game-play-part-7-abstract-balancing/comment-page-1/#comment-2200</link>
		<dc:creator>admin</dc:creator>
		<pubDate>Tue, 20 Jan 2009 11:46:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.oxeyegames.com/rts-game-play-part-7-abstract-balancing/#comment-2200</guid>
		<description>Feone: Not sure :)

Pedro: I&#039;m actually working a little on Daria again... but what kind of game do you think it is?

/jeb</description>
		<content:encoded><![CDATA[<p>Feone: Not sure <img src='http://www.oxeyegames.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>Pedro: I&#8217;m actually working a little on Daria again&#8230; but what kind of game do you think it is?</p>
<p>/jeb</p>
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		<title>By: Pedro Henrique</title>
		<link>http://www.oxeyegames.com/rts-game-play-part-7-abstract-balancing/comment-page-1/#comment-2194</link>
		<dc:creator>Pedro Henrique</dc:creator>
		<pubDate>Mon, 19 Jan 2009 19:42:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.oxeyegames.com/rts-game-play-part-7-abstract-balancing/#comment-2194</guid>
		<description>Is is a copy of starcraft...
Dawn of Daria is original style... continue please...</description>
		<content:encoded><![CDATA[<p>Is is a copy of starcraft&#8230;<br />
Dawn of Daria is original style&#8230; continue please&#8230;</p>
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