Comments on: thewreck’s developer musings 2 http://www.oxeyegames.com/thewrecks-developer-musings-2/ Creative Games Fri, 07 Aug 2020 18:25:49 +0200 http://wordpress.org/?v=2.8.4 hourly 1 By: Crazy http://www.oxeyegames.com/thewrecks-developer-musings-2/comment-page-1/#comment-191933 Crazy Sun, 04 Nov 2012 21:26:38 +0000 http://www.oxeyegames.com/?p=1070#comment-191933 Btw what is Developer mode? Btw what is Developer mode?

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By: Crazy http://www.oxeyegames.com/thewrecks-developer-musings-2/comment-page-1/#comment-191931 Crazy Sun, 04 Nov 2012 21:22:38 +0000 http://www.oxeyegames.com/?p=1070#comment-191931 Fuck what I just said about the hull being separate from upgrades, but is it possible to make it say wtf the upgrade IS when highlighting the piece? Fuck what I just said about the hull being separate from upgrades, but is it possible to make it say wtf the upgrade IS when highlighting the piece?

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By: Crazy http://www.oxeyegames.com/thewrecks-developer-musings-2/comment-page-1/#comment-191926 Crazy Sun, 04 Nov 2012 21:06:06 +0000 http://www.oxeyegames.com/?p=1070#comment-191926 Pretty sexy stuff, mate! I'm not sure that I like the hulls bit, that should probably stay cosmetic, upgrades separate, but it's pretty cool. About the upgrades bench thing: The new streamlined layout is FUCKING SEXY! Pretty sexy stuff, mate!

I’m not sure that I like the hulls bit, that should probably stay cosmetic, upgrades separate, but it’s pretty cool.

About the upgrades bench thing: The new streamlined layout is FUCKING SEXY!

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By: fools http://www.oxeyegames.com/thewrecks-developer-musings-2/comment-page-1/#comment-186331 fools Wed, 24 Oct 2012 04:25:54 +0000 http://www.oxeyegames.com/?p=1070#comment-186331 Wow oh wow, I am so exited for the next update!!! XD Wow oh wow, I am so exited for the next update!!! XD

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By: Lunamaniac http://www.oxeyegames.com/thewrecks-developer-musings-2/comment-page-1/#comment-185343 Lunamaniac Sun, 21 Oct 2012 17:41:40 +0000 http://www.oxeyegames.com/?p=1070#comment-185343 I like this. I LOVE this. I LOVE EVERYTHING. @sceptics: Rather than perceiving differences as unfair in multiplayer, think of it as adding a new layer of gameplay. In theory they will be balanced and allow for people to nitpick between various different options and build up their metalface to be how they personally feel the most fun. I am currently just buzzed imagining the possible alternatives to some of the more core elements that will apparently be modifiable. Ahh, just an idea for a possible alternative! Rather than having every variable singularly balanced, wouldn't a "point system" be interesting? That is to say, imagine each modification is allocated a number of points to reflect quality and that a metalface only has a set number of points free. This would allow players to streamline their metalfaces. For example a player may choose to invest in superior feet at the expense of having to use worse torso gear. Just to clarify I am NOT suggesting that these "points" could be earned. I like this. I LOVE this. I LOVE EVERYTHING.

@sceptics: Rather than perceiving differences as unfair in multiplayer, think of it as adding a new layer of gameplay. In theory they will be balanced and allow for people to nitpick between various different options and build up their metalface to be how they personally feel the most fun.

I am currently just buzzed imagining the possible alternatives to some of the more core elements that will apparently be modifiable.

Ahh, just an idea for a possible alternative!
Rather than having every variable singularly balanced, wouldn’t a “point system” be interesting?

That is to say, imagine each modification is allocated a number of points to reflect quality and that a metalface only has a set number of points free. This would allow players to streamline their metalfaces. For example a player may choose to invest in superior feet at the expense of having to use worse torso gear.

Just to clarify I am NOT suggesting that these “points” could be earned.

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By: Darkeh57 http://www.oxeyegames.com/thewrecks-developer-musings-2/comment-page-1/#comment-185253 Darkeh57 Sun, 21 Oct 2012 12:23:35 +0000 http://www.oxeyegames.com/?p=1070#comment-185253 Always exciting to see whats happening behind the developer curtain! :D Always exciting to see whats happening behind the developer curtain! :D

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By: BonGeBon http://www.oxeyegames.com/thewrecks-developer-musings-2/comment-page-1/#comment-183183 BonGeBon Wed, 17 Oct 2012 07:57:26 +0000 http://www.oxeyegames.com/?p=1070#comment-183183 I would like to know about the update too, survival is unplayable due to the bugs for the "wheelchair" plated bots. Hope to get playing soon I would like to know about the update too, survival is unplayable due to the bugs for the “wheelchair” plated bots.
Hope to get playing soon

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By: tommer http://www.oxeyegames.com/thewrecks-developer-musings-2/comment-page-1/#comment-181508 tommer Sat, 13 Oct 2012 09:44:38 +0000 http://www.oxeyegames.com/?p=1070#comment-181508 when is the new update? when is the new update?

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By: Niavlys http://www.oxeyegames.com/thewrecks-developer-musings-2/comment-page-1/#comment-180878 Niavlys Thu, 11 Oct 2012 18:30:28 +0000 http://www.oxeyegames.com/?p=1070#comment-180878 It's great to see the variety of characters that will be possible. For versus modes however, I think all players should be equal in stats, have the hulls change the look only, all players keeping the same stats. However it would be great to have player stats customizable by the map creator (create a map where everyone runs quicker or jumps higher for example). But I feel this game should not try to give different roles to players, and should keep everyone equal to the others during versus modes. Can't wait for the next update and for adventure campaign! Keep up the good job! :) It’s great to see the variety of characters that will be possible. For versus modes however, I think all players should be equal in stats, have the hulls change the look only, all players keeping the same stats. However it would be great to have player stats customizable by the map creator (create a map where everyone runs quicker or jumps higher for example). But I feel this game should not try to give different roles to players, and should keep everyone equal to the others during versus modes.

Can’t wait for the next update and for adventure campaign! Keep up the good job! :)

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By: Puffdot http://www.oxeyegames.com/thewrecks-developer-musings-2/comment-page-1/#comment-180871 Puffdot Thu, 11 Oct 2012 18:07:22 +0000 http://www.oxeyegames.com/?p=1070#comment-180871 I love you <3 I love you <3

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