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	<title>Comments on: We&#8217;re alive!</title>
	<atom:link href="http://www.oxeyegames.com/were-alive/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.oxeyegames.com/were-alive/</link>
	<description>Creative Games</description>
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		<title>By: Jon Doe</title>
		<link>http://www.oxeyegames.com/were-alive/comment-page-1/#comment-716625</link>
		<dc:creator>Jon Doe</dc:creator>
		<pubDate>Fri, 14 Feb 2014 00:17:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.oxeyegames.com/?p=1279#comment-716625</guid>
		<description>Hey, I was just wondering about something- I really liked the old survival, DM, etc. game types as well as the new stuff. While I think you&#039;re doing great with the new loadouts and all of that, I also enjoyed the older versions as well. I was thinking maybe we could have different settings for each game- for example, if you toggle loadouts on, it will be like the new version, but if you toggle it off, it would be like the older ones. I think maybe having the old survival things where you buy it instead of the loadouts and an endless toggle as options. Not sure- basically I&#039;m saying that some more customization before you start the game would be good, but I have no idea how hard this would be to implement. Just some suggestions :D
Thanks for reading
Jon Doe (AKA Anonymous)</description>
		<content:encoded><![CDATA[<p>Hey, I was just wondering about something- I really liked the old survival, DM, etc. game types as well as the new stuff. While I think you&#8217;re doing great with the new loadouts and all of that, I also enjoyed the older versions as well. I was thinking maybe we could have different settings for each game- for example, if you toggle loadouts on, it will be like the new version, but if you toggle it off, it would be like the older ones. I think maybe having the old survival things where you buy it instead of the loadouts and an endless toggle as options. Not sure- basically I&#8217;m saying that some more customization before you start the game would be good, but I have no idea how hard this would be to implement. Just some suggestions <img src='http://www.oxeyegames.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /><br />
Thanks for reading<br />
Jon Doe (AKA Anonymous)</p>
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	<item>
		<title>By: Oxeye Game Studio &#187; Blog Archive &#187; Intel Report: The Empire Strikes Back</title>
		<link>http://www.oxeyegames.com/were-alive/comment-page-1/#comment-711966</link>
		<dc:creator>Oxeye Game Studio &#187; Blog Archive &#187; Intel Report: The Empire Strikes Back</dc:creator>
		<pubDate>Sat, 08 Feb 2014 00:24:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.oxeyegames.com/?p=1279#comment-711966</guid>
		<description>[...] another weapon of the same type. Players cannot pick up a weapon they&#8217;re already holding, but contrary to a previous statement, they can hold up to three different [...]</description>
		<content:encoded><![CDATA[<p>[...] another weapon of the same type. Players cannot pick up a weapon they&#8217;re already holding, but contrary to a previous statement, they can hold up to three different [...]</p>
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	<item>
		<title>By: admin</title>
		<link>http://www.oxeyegames.com/were-alive/comment-page-1/#comment-700104</link>
		<dc:creator>admin</dc:creator>
		<pubDate>Mon, 20 Jan 2014 09:12:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.oxeyegames.com/?p=1279#comment-700104</guid>
		<description>Porting is taking a lot of time from our update efforts. I&#039;ll post a real update about progress instead!</description>
		<content:encoded><![CDATA[<p>Porting is taking a lot of time from our update efforts. I&#8217;ll post a real update about progress instead!</p>
]]></content:encoded>
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	<item>
		<title>By: MrMaleficus</title>
		<link>http://www.oxeyegames.com/were-alive/comment-page-1/#comment-691809</link>
		<dc:creator>MrMaleficus</dc:creator>
		<pubDate>Sun, 12 Jan 2014 23:52:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.oxeyegames.com/?p=1279#comment-691809</guid>
		<description>Any news about the update ? :(</description>
		<content:encoded><![CDATA[<p>Any news about the update ? <img src='http://www.oxeyegames.com/wp-includes/images/smilies/icon_sad.gif' alt=':(' class='wp-smiley' /> </p>
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	<item>
		<title>By: Ehwll</title>
		<link>http://www.oxeyegames.com/were-alive/comment-page-1/#comment-685206</link>
		<dc:creator>Ehwll</dc:creator>
		<pubDate>Sun, 05 Jan 2014 19:02:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.oxeyegames.com/?p=1279#comment-685206</guid>
		<description>are you guys dead again...</description>
		<content:encoded><![CDATA[<p>are you guys dead again&#8230;</p>
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	<item>
		<title>By: omgkai3lol</title>
		<link>http://www.oxeyegames.com/were-alive/comment-page-1/#comment-684911</link>
		<dc:creator>omgkai3lol</dc:creator>
		<pubDate>Sun, 05 Jan 2014 11:42:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.oxeyegames.com/?p=1279#comment-684911</guid>
		<description>Hey are you dead yet or not ?! it&#039;s been like 2 months since we last heard of you, do something !</description>
		<content:encoded><![CDATA[<p>Hey are you dead yet or not ?! it&#8217;s been like 2 months since we last heard of you, do something !</p>
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		<title>By: J-man</title>
		<link>http://www.oxeyegames.com/were-alive/comment-page-1/#comment-673231</link>
		<dc:creator>J-man</dc:creator>
		<pubDate>Tue, 24 Dec 2013 03:47:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.oxeyegames.com/?p=1279#comment-673231</guid>
		<description>I actually like survival, a lot how it is, I like the customization and you say there&#039;s no goal, but I beg to differ, usually my goal whenever I play survival is to get a bigger score (voltage) than my gold score, or to get a score that&#039;s silver or bronze, I&#039;m ok if you add a volt requirement, but please don&#039;t change the customization, that&#039;s one thing I love about cobalt</description>
		<content:encoded><![CDATA[<p>I actually like survival, a lot how it is, I like the customization and you say there&#8217;s no goal, but I beg to differ, usually my goal whenever I play survival is to get a bigger score (voltage) than my gold score, or to get a score that&#8217;s silver or bronze, I&#8217;m ok if you add a volt requirement, but please don&#8217;t change the customization, that&#8217;s one thing I love about cobalt</p>
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		<title>By: Michalios13</title>
		<link>http://www.oxeyegames.com/were-alive/comment-page-1/#comment-654634</link>
		<dc:creator>Michalios13</dc:creator>
		<pubDate>Sun, 08 Dec 2013 07:19:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.oxeyegames.com/?p=1279#comment-654634</guid>
		<description>Could you at least have it ready until xmas ? Me and some friends of mine are so eager to play this update !!</description>
		<content:encoded><![CDATA[<p>Could you at least have it ready until xmas ? Me and some friends of mine are so eager to play this update !!</p>
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	<item>
		<title>By: FabioTheTurtle</title>
		<link>http://www.oxeyegames.com/were-alive/comment-page-1/#comment-652802</link>
		<dc:creator>FabioTheTurtle</dc:creator>
		<pubDate>Fri, 06 Dec 2013 22:58:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.oxeyegames.com/?p=1279#comment-652802</guid>
		<description>You make a good point Luna, though I prefer to see it as working alongside their current goals as well as the Xbone version. Besides that, porting is more or less refactoring the code to fit a different console if I&#039;m not mistaken, and isn&#039;t Fatshark doing most of that work?

I think the new gamemodes are rather interesting. It adds a bit more control to the players and allows for a few more map options, too. Just the other day I was thining - with the weapon drop, rather than set weapons, players are able to find an upgrade or such anywhere on the map; players can no longer camp the missile launcher or whatever. Besides that, all the current gamemodes will still be accessible.
Also keep in mind that it&#039;s still Alpha, things may still change beyond this.

Frankly, a large amount of work has been done with Cobalt, on either direction. Reading up on blog posts, twitter etc. will reveal so much more to do and play around with in the next update. Sure, sooner rather than later would be great, but you can&#039;t rush art.</description>
		<content:encoded><![CDATA[<p>You make a good point Luna, though I prefer to see it as working alongside their current goals as well as the Xbone version. Besides that, porting is more or less refactoring the code to fit a different console if I&#8217;m not mistaken, and isn&#8217;t Fatshark doing most of that work?</p>
<p>I think the new gamemodes are rather interesting. It adds a bit more control to the players and allows for a few more map options, too. Just the other day I was thining &#8211; with the weapon drop, rather than set weapons, players are able to find an upgrade or such anywhere on the map; players can no longer camp the missile launcher or whatever. Besides that, all the current gamemodes will still be accessible.<br />
Also keep in mind that it&#8217;s still Alpha, things may still change beyond this.</p>
<p>Frankly, a large amount of work has been done with Cobalt, on either direction. Reading up on blog posts, twitter etc. will reveal so much more to do and play around with in the next update. Sure, sooner rather than later would be great, but you can&#8217;t rush art.</p>
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	<item>
		<title>By: Lunamaniac</title>
		<link>http://www.oxeyegames.com/were-alive/comment-page-1/#comment-651250</link>
		<dc:creator>Lunamaniac</dc:creator>
		<pubDate>Thu, 05 Dec 2013 17:03:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.oxeyegames.com/?p=1279#comment-651250</guid>
		<description>I think it&#039;s a little early to be thinking about moving onto other systems.  Not totally happy that so much time has been invested on this xbox port and not on what you told us you were doing.  The new game modes seem kind of gimmicky and unnecessary.  I really like this game, but after so long without any word I&#039;m a little disheartened.</description>
		<content:encoded><![CDATA[<p>I think it&#8217;s a little early to be thinking about moving onto other systems.  Not totally happy that so much time has been invested on this xbox port and not on what you told us you were doing.  The new game modes seem kind of gimmicky and unnecessary.  I really like this game, but after so long without any word I&#8217;m a little disheartened.</p>
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