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		<id>http://www.oxeyegames.com/wiki/index.php?action=history&amp;feed=atom&amp;title=RenderSpriteState3d</id>
		<title>RenderSpriteState3d - Revision history</title>
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		<updated>2026-05-03T09:58:49Z</updated>
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	<entry>
		<id>http://www.oxeyegames.com/wiki/index.php?title=RenderSpriteState3d&amp;diff=285&amp;oldid=prev</id>
		<title>Jeb at 20:33, 27 December 2009</title>
		<link rel="alternate" type="text/html" href="http://www.oxeyegames.com/wiki/index.php?title=RenderSpriteState3d&amp;diff=285&amp;oldid=prev"/>
				<updated>2009-12-27T20:33:43Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
			&lt;col class='diff-marker' /&gt;
			&lt;col class='diff-content' /&gt;
			&lt;col class='diff-marker' /&gt;
			&lt;col class='diff-content' /&gt;
		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 20:33, 27 December 2009&lt;/td&gt;
		&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 19:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 19:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Returns nothing.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Returns nothing.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;=== Notes ===&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;The angle and scale parameters are in a different order compared to the other sprite render methods. This may be inconvenient but will not be changed.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;=== Example ===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;=== Example ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;lt;pre&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;lt;pre&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Jeb</name></author>	</entry>

	<entry>
		<id>http://www.oxeyegames.com/wiki/index.php?title=RenderSpriteState3d&amp;diff=284&amp;oldid=prev</id>
		<title>Jeb: Created page with '{{VideoMethod | video.renderSpriteState3d(spriteId, x, y, z[, angle[, scale [, mirrored[, a, r, g, b]]]]) | Renders a sprite at the given 3d space coordinate. The sprite will be ...'</title>
		<link rel="alternate" type="text/html" href="http://www.oxeyegames.com/wiki/index.php?title=RenderSpriteState3d&amp;diff=284&amp;oldid=prev"/>
				<updated>2009-12-27T20:32:20Z</updated>
		
		<summary type="html">&lt;p&gt;Created page with &amp;#39;{{VideoMethod | video.renderSpriteState3d(spriteId, x, y, z[, angle[, scale [, mirrored[, a, r, g, b]]]]) | Renders a sprite at the given 3d space coordinate. The sprite will be ...&amp;#39;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{VideoMethod&lt;br /&gt;
|&lt;br /&gt;
video.renderSpriteState3d(spriteId, x, y, z[, angle[, scale [, mirrored[, a, r, g, b]]]])&lt;br /&gt;
|&lt;br /&gt;
Renders a sprite at the given 3d space coordinate. The sprite will be rendered along the XY plane.&lt;br /&gt;
|&lt;br /&gt;
{{MethodParam|spriteId|An integer|The sprite ID.}}&lt;br /&gt;
{{MethodParam|x|A number|The x coordinate for the sprite's hotspot.}}&lt;br /&gt;
{{MethodParam|y|A number|The y coordinate for the sprite's hotspot.}}&lt;br /&gt;
{{MethodParam|z|A number|The z coordinate for the sprite's hotspot.}}&lt;br /&gt;
{{MethodParam|angle|Optional number|The angle (rotation) of the sprite, measured in radians. The sprite will rotate around its hotspot.}}&lt;br /&gt;
{{MethodParam|scale|Optional number|The scale of the sprite, defaults to 1.0.}}&lt;br /&gt;
{{MethodParam|mirrored|Optional boolean|Set this to true if the image should be flipped.}}&lt;br /&gt;
{{MethodParam|a|Optional integer|The alpha component of the diffuse color. Use this to blend the sprite with the background.}}&lt;br /&gt;
{{MethodParam|r|Optional integer|The red pigment of the diffuse color, defaults to 255.}}&lt;br /&gt;
{{MethodParam|g|Optional integer|The green pigment of the diffuse color, defaults to 255.}}&lt;br /&gt;
{{MethodParam|b|Optional integer|The blue pigment of the diffuse color, defaults to 255.}}&lt;br /&gt;
|&lt;br /&gt;
Returns nothing.&lt;br /&gt;
}}&lt;br /&gt;
=== Example ===&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
   video.renderSpriteState3d(player.sprite, player.x, player.y, 0, 0, 1.0, false, 255, 255, 255, 255)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;/div&gt;</summary>
		<author><name>Jeb</name></author>	</entry>

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