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		<title>ToNumber - Revision history</title>
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		<updated>2026-05-11T02:32:22Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>http://www.oxeyegames.com/wiki/index.php?title=ToNumber&amp;diff=121&amp;oldid=prev</id>
		<title>Jeb: Created page with '{{GUIMethod | WChar:toNumber() | Converts the string object to a number, if possible. Currently this number will have up to 2 decimals. In future implementations, there may be wa...'</title>
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				<updated>2009-03-08T23:14:36Z</updated>
		
		<summary type="html">&lt;p&gt;Created page with &amp;#39;{{GUIMethod | WChar:toNumber() | Converts the string object to a number, if possible. Currently this number will have up to 2 decimals. In future implementations, there may be wa...&amp;#39;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{GUIMethod&lt;br /&gt;
|&lt;br /&gt;
WChar:toNumber()&lt;br /&gt;
|&lt;br /&gt;
Converts the string object to a number, if possible. Currently this number will have up to 2 decimals. In future implementations, there may be ways of controlling this...&lt;br /&gt;
|&lt;br /&gt;
{{NoParams}}&lt;br /&gt;
|&lt;br /&gt;
Returns the number value of the text object, or 0 if it's not possible to convert the object to a number.&lt;br /&gt;
}}&lt;br /&gt;
=== Example ===&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
   local text = WChar(math.pi)&lt;br /&gt;
   local pi = text:toNumber()&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;/div&gt;</summary>
		<author><name>Jeb</name></author>	</entry>

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