SetBuildingEnabled (Harvest)
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				|  (Created page with '{{HarvestMethod | setBuildingEnabled(building, setting) | Changes whether a building should be buildable by the player or not. | {{MethodParam|building|String|The building name t...') | |||
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| Changes whether a building should be buildable by the player or not. | Changes whether a building should be buildable by the player or not. | ||
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| - | {{MethodParam|building|String|The building name to enable or disable.} | + | {{MethodParam|building|String|The building name to enable or disable.}} | 
| {{MethodParam|setting|Boolean|Set a building being available or not.}} | {{MethodParam|setting|Boolean|Set a building being available or not.}} | ||
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| harvest.setBuildingEnabled("SPARKPRODUCER", false) | harvest.setBuildingEnabled("SPARKPRODUCER", false) | ||
| </pre> | </pre> | ||
| + | |||
| + | === Resources === | ||
| + | *[http://www.oxeyegames.com/forum/viewtopic.php?p=1523#p1523 Oxeye Game Studio Forum - Harvest Functions] | ||
Latest revision as of 16:16, 2 December 2009
| setBuildingEnabled(building, setting) | ||
| Changes whether a building should be buildable by the player or not. | ||
| Parameter | Expected Type | Description | 
| building | String | The building name to enable or disable. | 
| setting | Boolean | Set a building being available or not. | 
| Returns | ||
| Returns nothing. | ||
Example
harvest.setBuildingEnabled("SPARKPRODUCER", false)
