SetThreatLevelProgress (Harvest)
From OxeyeWiki
(Difference between revisions)
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harvest.setThreatLevelProgress(gameTime / 60.0) | harvest.setThreatLevelProgress(gameTime / 60.0) | ||
</pre> | </pre> | ||
| + | |||
| + | === Resources === | ||
| + | *[http://www.oxeyegames.com/forum/viewtopic.php?p=1523#p1523 Oxeye Game Studio Forum - Harvest Functions] | ||
Latest revision as of 16:05, 2 December 2009
|
setThreatLevelProgress(progress) | ||
|
Sets the red threat level progress bar in the GUI. The progress is a value between 0 and 1. | ||
| Parameter | Expected Type | Description |
| progress | Number | The percentage to fill the thread level bar divided by 100 |
| Returns | ||
|
Returns nothing. | ||
Example
harvest.setThreatLevelProgress(0.25) harvest.setThreatLevelProgress(gameTime / 60.0)