SetBuildingEnabled (Harvest)
From OxeyeWiki
(Difference between revisions)
| Line 14: | Line 14: | ||
harvest.setBuildingEnabled("SPARKPRODUCER", false) | harvest.setBuildingEnabled("SPARKPRODUCER", false) | ||
</pre> | </pre> | ||
| + | |||
| + | === Resources === | ||
| + | *[http://www.oxeyegames.com/forum/viewtopic.php?p=1523#p1523 Oxeye Game Studio Forum - Harvest Functions] | ||
Latest revision as of 16:16, 2 December 2009
|
setBuildingEnabled(building, setting) | ||
|
Changes whether a building should be buildable by the player or not. | ||
| Parameter | Expected Type | Description |
| building | String | The building name to enable or disable. |
| setting | Boolean | Set a building being available or not. |
| Returns | ||
|
Returns nothing. | ||
Example
harvest.setBuildingEnabled("SPARKPRODUCER", false)