DaisyMoon Application

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(Created page with 'The DaisyMoon application is the program that contains the Daisy engine and executes the Lua scripts. The application has some global settings and shortcuts that can't be modifie...')
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=== Application Versions ===
=== Application Versions ===
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==== v1.1.0 ====
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* Added [[disconnectClient]]
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* Added [[getVersion]]
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* Added [[setFocus]]
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* Added [[clearPrint]]
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* Changed physics entity numbering so that body id numbers can be reused
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* Corrected collision detection for edge shapes
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* Corrected [[setTextColor]] for buttons
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* Added [[setForcePointSampling]]
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==== v1.0.2 ====
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* Corrected a network crash bug that would occur quite often (such as, "all the time")
==== Various Beta Versions ====
==== Various Beta Versions ====
A number of beta versions was released with the early prototypes, such as House Globe and Because it's fun, Fay.
A number of beta versions was released with the early prototypes, such as House Globe and Because it's fun, Fay.

Latest revision as of 13:38, 7 February 2010

The DaisyMoon application is the program that contains the Daisy engine and executes the Lua scripts. The application has some global settings and shortcuts that can't be modified from the scripts.

Contents

Application Shortcuts

Application Settings

DaisyMoon reads settings from daisyMoon.cfg before running any Lua scripts. Modify this file if you want to setup things before Lua is started. Currently available settings are:

The configuration file looks like this:

settings {
	screenWidth = 1024;
	screenHeight = 768;
	fullscreen = 0;
}

As you can see, this is not a Lua table.

Application Versions

v1.1.0

v1.0.2

Various Beta Versions

A number of beta versions was released with the early prototypes, such as House Globe and Because it's fun, Fay.

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