DrawText (Harvest)

From OxeyeWiki

(Difference between revisions)
Jump to: navigation, search
m
Line 18: Line 18:
=== Example ===
=== Example ===
<pre>
<pre>
-
  harvest.drawText("Timer is now: " .. timer, 100, 100, 0, 255, 255, 0, 255)
+
harvest.drawText("Timer is now: " .. timer, 100, 100, 0, 255, 255, 0, 255)
</pre>
</pre>

Revision as of 21:59, 1 December 2009

harvest.drawText(text, x, y[, alignment[, r, g, b[, a]]])

Adds a text line to the render queue. These texts are drawn after the game, but before all other GUI. The 'alignment' parameter can either be 0 for left-, 1 for center- or 2 for right-aligned. RGBA parameters are given in the range from 0 to 255, and defaults to full opaque white color.

Parameter Expected Type Description
text String The text to draw.
x Number The x coordinate.
y Number The y coordinate.
alignment Number The alignment of the text, 0 is left-, 1 is center- and 2 is right-aligned.
r Number The text color's red component, 0 is min and 255 is max.
g Number The text color's green component, 0 is min and 255 is max.
b Number The text color's blue component, 0 is min and 255 is max.
a Number The text color's alpha component, 0 is min and 255 is max.
Returns

Returns nothing.

Harvest Library

Example

harvest.drawText("Timer is now: " .. timer, 100, 100, 0, 255, 255, 0, 255)
Personal tools
Namespaces
Variants
Actions
Navigation
Toolbox