Lunamatic

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(Created page with 'Lunamatic is a C++ to Lua binding class which allows the Lua script to add methods and variables that can be accessed from within the engine. This is used for objects that requir...')

Latest revision as of 11:01, 7 March 2009

Lunamatic is a C++ to Lua binding class which allows the Lua script to add methods and variables that can be accessed from within the engine. This is used for objects that require callback methods, such as the network device's "onFail" method.

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