Lunar

From OxeyeWiki

(Difference between revisions)
Jump to: navigation, search
(Created page with 'Lunar is a Lua to C++ binding class. It is used in the engine when Lua needs to access objects within engine, but there is no need for Lua-methods on the object. In other words, ...')
m (Forgot category)
 
Line 4: Line 4:
* [http://lua-users.org/wiki/CppBindingWithLunar CPP Binding with Lunar]
* [http://lua-users.org/wiki/CppBindingWithLunar CPP Binding with Lunar]
 +
 +
[[Category:Daisymoon]]

Latest revision as of 10:58, 7 March 2009

Lunar is a Lua to C++ binding class. It is used in the engine when Lua needs to access objects within engine, but there is no need for Lua-methods on the object. In other words, all methods and variables are stored in the engine, and the Lunar object acts as a shell that is used to access this data. When there is need for methods and data on the Lua side, Daisymoon uses the Lunamatic binding class instead.

References

Personal tools
Namespaces
Variants
Actions
Navigation
Toolbox