Projects Using Daisymoon

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Revision as of 13:04, 8 March 2009

Contents

Games

This is a list of games that are currently using Daisymoon:

House Globe

House Globe

Project Status:

Released

House Globe is a 2d real time strategy game made for the Tigsource Demake Competition in which it placed 5th. It is a demake of the classic Homeworld by Relic. It features a non-linear tech tree, multiplayer as well as singleplayer, and replays! The game focuses on mental strategic warfare good micro, both of which can be rewarded greatly. It was made in only 10 days, much thanks to the agility of Daisymoon.

Screenshots

Houseglobe1.jpg Houseglobe2.jpg Houseglobe3.jpg Houseglobe4.jpg Houseglobe5.jpg Houseglobe6.jpg

Links


Fillauth

Fillauth

Project Status:

Released but unfinished

Fillauth is a iso-3d rpg/exploration game made for the Tigsource Demake Competition in which it placed 8th. It was an attempt to recreate the great feeling and atmosphere of the Fallout series. The game focuses mainly on conversations, some item seeking and exploration, however, most of all its an exercise in creating an atmosphere. It was made in only 14 days.

Screenshots

Fillauth1.jpg Fillauth2.jpg Fillauth3.jpg Fillauth4.jpg Fillauth5.jpg Fillauth6.jpg

Links


Agatha Ragata

Agatha Ragata

Project Status:

Unreleased

Agatha Ragata is the story of a witch that was expelled from witches' society for being uncontrollable and agressive, so she decides she'll show them one thing or another. As she confronts them she instead finds herself in an ambush and is quickly put in a horrid dungeon. She must now find her way out, a journey that appears to be a lot more complicated than she first anticipated.

Screenshots

Agatha.jpg

Links
Videos

<embed src="http://www.youtube.com/v/TWwjVfFq5qg" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"></embed>


Jet Engine Nights

Jet Engine Nights

Project Status:

Unreleased

Jet Engine Nights is as much of a tribute to movie-directors like Tony Scott, producers like Bruckheimer & Simpson and 80's nostalgia as it is to people with a good taste in games. The emotional aim of the game is to convey the same sense of drama and tempo of a good 80's movie.

The game is 100% controlled with the mouse, and features both multiplayer action and a campaign which can be played both alone and cooperatively over network. The campaign puts the player(s) faced with an evolving conflict between the Warsaw Pact, Nato and Sweden. Friends will be made, missions will be executed and lives will be lost, but in the end, will the Swedish threat be thwarted, and will the peace beteen NATO and the Warsaw Pact last, and can our hero(s) finally come to peace with their inner demons? The multiplayer action will pit the three teams against each other in zones of conflict where classic movie objectives such as airspace violation, surgical bombing and air superiority will be featured.

Screenshots

Jetenginenights1.jpg Jetenginenights2.jpg Jetenginenights3.jpg Jetenginenights4.jpg Jetenginenights5.jpg Jetenginenights6.jpg

Links


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