SetBuildingEnabled (Harvest)

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harvest.setBuildingEnabled("SPARKPRODUCER", false)
harvest.setBuildingEnabled("SPARKPRODUCER", false)
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=== Resources ===
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*[http://www.oxeyegames.com/forum/viewtopic.php?p=1523#p1523 Oxeye Game Studio Forum - Harvest Functions]

Latest revision as of 16:16, 2 December 2009

setBuildingEnabled(building, setting)

Changes whether a building should be buildable by the player or not.

Parameter Expected Type Description
building String The building name to enable or disable.
setting Boolean Set a building being available or not.
Returns

Returns nothing.

Harvest Library

Example

harvest.setBuildingEnabled("SPARKPRODUCER", false)

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