SetThreatLevelProgress (Harvest)

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(Created page with '{{HarvestMethod | setThreatLevelValue(value) | Sets the value of the threat level string in the GUI. This is only a display value and has no other effect on the game. | {{MethodP...')
 
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{{HarvestMethod
{{HarvestMethod
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setThreatLevelValue(value)
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setThreatLevelProgress(progress)
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Sets the value of the threat level string in the GUI. This is only a display value and has no other effect on the game.
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Sets the red threat level progress bar in the GUI. The progress is a value between 0 and 1.
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{{MethodParam|amount|An integer|The number to set the threat level to.}}
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{{MethodParam|progress|Number|The percentage to fill the thread level bar divided by 100}}
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Returns nothing.
Returns nothing.
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=== Example ===
=== Example ===
<pre>
<pre>
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  harvest.setThreatLevelValue(threatLevel)
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harvest.setThreatLevelProgress(0.25)
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harvest.setThreatLevelProgress(gameTime / 60.0)
</pre>
</pre>
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=== Resources ===
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*[http://www.oxeyegames.com/forum/viewtopic.php?p=1523#p1523 Oxeye Game Studio Forum - Harvest Functions]

Latest revision as of 16:05, 2 December 2009

setThreatLevelProgress(progress)

Sets the red threat level progress bar in the GUI. The progress is a value between 0 and 1.

Parameter Expected Type Description
progress Number The percentage to fill the thread level bar divided by 100
Returns

Returns nothing.

Harvest Library

Example

harvest.setThreatLevelProgress(0.25)
harvest.setThreatLevelProgress(gameTime / 60.0)

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