SetThreatLevelProgress (Harvest)

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harvest.setThreatLevelProgress(gameTime / 60.0)
harvest.setThreatLevelProgress(gameTime / 60.0)
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=== Resources ===
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*[http://www.oxeyegames.com/forum/viewtopic.php?p=1523#p1523 Oxeye Game Studio Forum - Harvest Functions]

Latest revision as of 16:05, 2 December 2009

setThreatLevelProgress(progress)

Sets the red threat level progress bar in the GUI. The progress is a value between 0 and 1.

Parameter Expected Type Description
progress Number The percentage to fill the thread level bar divided by 100
Returns

Returns nothing.

Harvest Library

Example

harvest.setThreatLevelProgress(0.25)
harvest.setThreatLevelProgress(gameTime / 60.0)

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