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From OxeyeWiki
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- 23:14, 8 March 2009 (diff | hist) N ToNumber (Created page with '{{GUIMethod | WChar:toNumber() | Converts the string object to a number, if possible. Currently this number will have up to 2 decimals. In future implementations, there may be wa...') (top)
- 23:13, 8 March 2009 (diff | hist) N ToInteger (Created page with '{{GUIMethod | WChar:toInteger() | Converts the string object to an integer, if possible. | {{NoParams}} | Returns the integer value of the text object, or 0 if it's not possible ...') (top)
- 23:11, 8 March 2009 (diff | hist) N ToString (Created page with '{{GUIMethod | WChar:toString() | Converts the string object to a normal byte string (as good as it gets). | {{NoParam}} | Returns the object's string contents as a single-byte st...')
- 23:09, 8 March 2009 (diff | hist) N Sub (Created page with '{{GUIMethod | WChar:sub(start[, end]) | This method will create a substring of the text object. There are several ways of using the method: # One parameter bigger than 0. This w...') (top)
- 22:55, 8 March 2009 (diff | hist) N LessThan (Created page with '{{GUIMethod | WChar:lessThan(other) | Compares this string object with another string object and returns true if this is "less" than the other. The method uses simple byte value ...') (top)
- 22:51, 8 March 2009 (diff | hist) N Length (Created page with '{{GUIMethod | WChar:length() | Fetches the length of the string object, counted in characters. | {{NoParams}} | Returns the length of the string object. }} === Example === <pre> ...') (top)
- 22:49, 8 March 2009 (diff | hist) N Find (Created page with '{{GUIMethod | WChar:find(value[, startPosition]) | Looks for the first occurrence of 'value' in the string object. | {{MethodParam|value|A WChar|The string value to look for, cas...') (top)
- 22:41, 8 March 2009 (diff | hist) N Equals (Created page with '{{GUIMethod | WChar:equals(other) | This method checks if this string object is identical to another WChar string object. | {{MethodParam|other|A WChar|The other WChar object to ...') (top)
- 22:36, 8 March 2009 (diff | hist) N Append (Created page with '{{GUIMethod | WChar:append(value, ...) | Appends data to the string. | {{MethodParam|value|An integer, a number, a string or another WChar object|The data to append. The paramete...') (top)
- 13:15, 8 March 2009 (diff | hist) Projects Using Daisymoon (→Jet Engine Nights)
- 13:14, 8 March 2009 (diff | hist) Template:GameUsingDaisymoon (top)
- 13:04, 8 March 2009 (diff | hist) Projects Using Daisymoon (→Agatha Ragata)
- 13:03, 8 March 2009 (diff | hist) Nm Template:Eq (Created page with '=') (top)
- 12:59, 8 March 2009 (diff | hist) m Template:GameUsingDaisymoon
- 12:58, 8 March 2009 (diff | hist) m Template:GameUsingDaisymoon
- 12:56, 8 March 2009 (diff | hist) m Template:GameUsingDaisymoon
- 12:55, 8 March 2009 (diff | hist) m Template:GameUsingDaisymoon
- 12:54, 8 March 2009 (diff | hist) Nm Template:! (Created page with '|') (top)
- 12:47, 8 March 2009 (diff | hist) m Template:GameUsingDaisymoon (fdg)
- 12:44, 8 March 2009 (diff | hist) m Template:GameUsingDaisymoon (dfgdfg)
- 12:42, 8 March 2009 (diff | hist) m Template:GameUsingDaisymoon (asdas)
- 12:39, 8 March 2009 (diff | hist) m Template:GameUsingDaisymoon (sdfdsf)
- 12:39, 8 March 2009 (diff | hist) m Template:GameUsingDaisymoon (testing)
- 12:14, 8 March 2009 (diff | hist) Projects Using Daisymoon (Added (redundant) game titles to get TOC)
- 19:34, 7 March 2009 (diff | hist) Category:Daisymoon (→Getting Started)
- 19:31, 7 March 2009 (diff | hist) Projects Using Daisymoon (links)
- 11:01, 7 March 2009 (diff | hist) N Lunamatic (Created page with 'Lunamatic is a C++ to Lua binding class which allows the Lua script to add methods and variables that can be accessed from within the engine. This is used for objects that requir...') (top)
- 10:58, 7 March 2009 (diff | hist) m Lunar (Forgot category) (top)
- 10:57, 7 March 2009 (diff | hist) N Lunar (Created page with 'Lunar is a Lua to C++ binding class. It is used in the engine when Lua needs to access objects within engine, but there is no need for Lua-methods on the object. In other words, ...')
- 10:55, 7 March 2009 (diff | hist) m WChar (top)
- 13:37, 6 March 2009 (diff | hist) N CreateDevice (Created page with '{{NetworkMethod | net.createDevice(isPrimitive) | Creates a new network device which can be used to connect with or host games. There are currently two types of network devi...') (top)
- 13:22, 6 March 2009 (diff | hist) N Template:NetworkMethod (Created page with '{| border=2 cellpadding=3 cellspacing=0 style="margin: 0 0 1em 1em; border-collapse: collapse;" |- |style="background:#e0c7c7; font-size:150%;" colspan="3"|'''{{{1}}}''' |- |cols...') (top)
- 13:17, 6 March 2009 (diff | hist) m Template:Network (Made the header pinkish)
- 09:08, 6 March 2009 (diff | hist) N Template:GUIMethod (Created page with '{| border=2 cellpadding=3 cellspacing=0 style="margin: 0 0 1em 1em; border-collapse: collapse;" |- |style="background:#c7e0c7; font-size:150%;" colspan="3"|'''{{{1}}}''' |- |cols...') (top)
- 09:06, 6 March 2009 (diff | hist) m Template:GUI (Made the header greenish)
- 09:05, 6 March 2009 (diff | hist) m Template:Video (Made the header blueish)
- 09:05, 6 March 2009 (diff | hist) m Template:VideoMethod (Made the table blueish) (top)
- 07:55, 6 March 2009 (diff | hist) N WChar (Created page with '{{GUI}} == Introduction == All GUI elements in Daisymoon use a wide-character data type called "wchar_t". This type is 16 bits on Windows and 32 bits on Mac OS X (by default), a...')
- 19:58, 5 March 2009 (diff | hist) Category:Daisymoon (→Other Resources)
- 19:56, 5 March 2009 (diff | hist) Main Page
- 15:21, 5 March 2009 (diff | hist) N GetSpriteStateHotspot (Created page with '{{VideoMethod | video.getSpriteStateHotspot(spriteId) | Fetches the origo of a sprite state. This position is usually (0, 0) (the upper left corner of the animation), but sometim...') (top)
- 15:17, 5 March 2009 (diff | hist) N GetSpriteStateSize (Created page with '{{VideoMethod | video.getSpriteStateSize(spriteId) | Fetches the width and height of a sprite state. Currently this method will always return the size of the first frame of the a...') (top)
- 15:14, 5 March 2009 (diff | hist) N RemoveSpriteState (Created page with '{{VideoMethod | video.removeSpriteState(spriteId) | Removes a sprite state and makes the ID re-usable by other sprite states. | {{MethodParam|spriteId|An integer|The sprite ID th...') (top)
- 15:08, 5 March 2009 (diff | hist) m ResetSpriteState (→= Example) (top)
- 15:07, 5 March 2009 (diff | hist) N ResetSpriteState (Created page with '{{VideoMethod | video.resetSpriteState(spriteId) | Resets the animation of the sprite state. In other words, forces the animation to restart from the beginning. | {{MethodParam|s...')
- 14:22, 5 March 2009 (diff | hist) N RenderRectangle (Created page with '{{VideoMethod | video.renderRectangle(x, y, width, height, a, r, g, b) | This method renders a rectangle on the screen with corners at (x, y) and (x + width - 1, y + height - 1),...') (top)
- 13:59, 5 March 2009 (diff | hist) UpdateSpriteState (top)
- 12:53, 5 March 2009 (diff | hist) N CreateSpriteState (Created page with '{{VideoMethod | video.createSpriteState(animationName, gfxPackageName) | This method creates a new sprite animation state and returns its ID value. The sprite animation is locate...') (top)
- 12:38, 5 March 2009 (diff | hist) N UpdateSpriteState (Created page with '{{VideoMethod | video.updateSpriteState(spriteId, timeStep) | This method updates a sprite state's animation. | {{MethodParam|spriteId|An integer|The ID value of the sprite that ...')
- 12:33, 5 March 2009 (diff | hist) N RenderLine (Created page with '{{VideoMethod | video.renderLine(x1, y1, x2, y2, a, r, g, b) | Draws a line from point (x1, y1) to (x2, y2) using an ARGB color on the screen. The points are inclusive, meaning t...') (top)
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