User contributions
From OxeyeWiki
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- 14:22, 6 February 2010 (diff | hist) N SimpleBreak (Created page with '== Description == SimpleBreak is a very simple break-out game. Rendering is done with only rectangles, and all input is done with the mouse. A couple of sfxr sound effects have ...') (top)
- 14:08, 6 February 2010 (diff | hist) Category:Daisymoon (→Getting Started)
- 15:25, 29 January 2010 (diff | hist) N Physics Object (Created page with 'The physics object in DaisyMoon is a wrapper around a Box2D instance. The wrapper controls Box2D entities (bodies with shapes and their collision data) and the Box2D physics worl...')
- 15:13, 29 January 2010 (diff | hist) N MouseButton (Created page with '{{EngineHook| mouseButton(x, y, button, clickCount) | This hook is called when-ever the user clicks on a mouse button or scrolls the mouse wheel. | {{MethodParam|x|An integer|The...') (top)
- 14:34, 29 January 2010 (diff | hist) N KeyPress (Created page with '{{EngineHook| keyPress(key) | This hook is called when-ever the user presses a key. You can also get current key states using daisy.isKeyPressed(). | {{MethodPar...') (top)
- 14:28, 29 January 2010 (diff | hist) Engine Hooks (top)
- 10:14, 24 January 2010 (diff | hist) SetScissorClip
- 20:58, 21 January 2010 (diff | hist) N Texture Builder (Created page with 'The texture builder is used to create textures of sprites. This documentation is still missing, so please check the forums until it's done: http://www.oxeyegames.com/forum/viewto...') (top)
- 18:08, 21 January 2010 (diff | hist) N SetMusicHasGlobalPitch (Created page with '{{AudioMethod | audio.setMusicHasGlobalPitch(onOff) | Toggles whether music is affected by the global pitch setting or not. Defaults to false. Available from DaisyMoon v1.0.1 | ...') (top)
- 18:04, 21 January 2010 (diff | hist) Template:Audio (top)
- 22:26, 18 January 2010 (diff | hist) m Audio Library (top)
- 20:21, 2 January 2010 (diff | hist) N CreateCgShader (Created page with '{{VideoMethod| video.createCgShader(vertexShaderName, fragmentShaderName[, baseMaterial[, vertexFileMain, fragmentFileMain]]) | This method creates a shader material based on a v...') (top)
- 20:16, 2 January 2010 (diff | hist) m SetMaterial (top)
- 20:10, 2 January 2010 (diff | hist) Template:Video
- 16:16, 1 January 2010 (diff | hist) N DaisyMoon License (Created page with 'You '''may''' * Redistribute DaisyMoon executables for free * Redistribute the Texture Builder for free * Create commercial games with DaisyMoon, and include the executables wit...') (top)
- 16:02, 1 January 2010 (diff | hist) Category:Daisymoon (→Getting Started)
- 15:54, 1 January 2010 (diff | hist) Engine Hooks
- 15:53, 1 January 2010 (diff | hist) N Engine Hooks (Created page with '{{Daisy}} Engine hooks are methods that are called from the game engine. They are used as event handlers, where the events can be things such as "the mouse was moved," "a key was...')
- 15:49, 1 January 2010 (diff | hist) N Introduction to Daisymoon (Created page with 'DaisyMoon is our Lua extension to our game engine, Daisy. * DaisyMoon Application Category:Daisymoon') (top)
- 15:47, 1 January 2010 (diff | hist) Daisymoon Tools (top)
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