UpdateSpriteState

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video.updateSpriteState(spriteId, timeStep)

This method updates a sprite state's animation.

Parameter Expected Type Description
spriteId An integer The ID value of the sprite that is being updated. This ID is retrieved when the sprite is created. See createSpriteState.
timeStep A number The time step measured in seconds. For example, if the time step is 60 milliseconds, the value passed should be 0.060.
Returns

Returns nothing

Daisymoon Video Lib


Example

local function frameUpdate(timeStep)

   for i=1,#sprites do
      video.updateSpriteState(sprites[i], timeStep)
   end

end
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