WriteFile

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{{File}} The WriteFile class will create a binary file for writing.
{{File}} The WriteFile class will create a binary file for writing.
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You create a file by calling the constructor WriteFile(location, mode). The location should be the file name (except for memory mode), and mode should be a string which is either "f" (file), "z" (compressed file) or "m" (write to memory).
=== Example ===
=== Example ===
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   local path = daisy.getUserFolderPath("")
   local path = daisy.getUserFolderPath("")
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   local file = WriteFile(path .. filename)
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   local file = WriteFile(path .. filename, "f")
   file:writeInt(fileVersion)
   file:writeInt(fileVersion)

Latest revision as of 18:32, 7 February 2010

DaisyMoon File Objects
The WriteFile class will create a binary file for writing.

You create a file by calling the constructor WriteFile(location, mode). The location should be the file name (except for memory mode), and mode should be a string which is either "f" (file), "z" (compressed file) or "m" (write to memory).

Example


   local path = daisy.getUserFolderPath("")
   local file = WriteFile(path .. filename, "f")

   file:writeInt(fileVersion)
   file:writeString(playerName)
   -- ... and so on ...

   file:close()

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