Archive for the ‘Trif’ Category

February 28th, 2014

Intel Report: Community Carnage

The Hero returns.

…The Hope? The Hoarder? I need some sort of code name. The Helixian?

I’ve been absent for a while! After my vacation secret alpine mission, I was met by some mysterious men with lab coats and syringes! I’m not really sure who they were or what they did, but I seemed to catch some sort of illness after their experiment!

I’m getting back in action, however. As promised, there’s some community craft in this week’s report. Tons of it. Am I forgetting something important? Definitely not. Let’s play the community game.

Read More

February 7th, 2014

Intel Report: The Empire Strikes Back

Quit asking every day, please. You know that the answer remains the same.

…Hold on. I just felt a great disturbance in the Oxeye download repositories.

There’s a new update for your favorite warranty–voiding robot combat simulator, and if you’re still reading this instead of playing, chances are that you want a quick briefing of the major changes. Chances are also that you’ll get one.

Read More

January 31st, 2014

Intel Report: Shootin’ n Lootin’

Changes are happening, fast. What’s up with the changes to the Arcade? What is the Arcade? Why am I wearing socks?

After a few good days of digging, it’s time to bring the first payload of gold to the surface. The next iteration of project Cobalt is going through the final phase of development, and I’ve found a few changes I want to share before the Kraken is released.

Read More

January 27th, 2014

A Rat in the Tunnels

Sometimes, a man inside is all you need to turn a war.

I’m Trif, and I’ve decided to go in.

Read More

Oxeye Game Studio is proudly powered by WordPress
Entries (RSS) , Comments (RSS) and YouTube Widget by Daiko.