Archive for the ‘Intel Report’ Category

July 23rd, 2014

Intel Report: Actor Emergency

Well, you know what they say: Two heads are probably better than one!

Which is why each infiltration mission is carried out by two operatives. Oftentimes you’ll never see the other operative, as they’re only for emergencies, backup, moral support and cookie dispensary.

But why am I telling you this? Agent Trif has been captured, yes, and it is up to me, FabiotheTurtle, to make sure our mission is seen through! And probably save him, but that’s later.

Anyway, what was I saying? Oh yes.

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June 1st, 2014

Intel Report: Nothing Like Home

Summer at last! We made it! Put on your stainless swimsuits and enjoy the weather!

Unless you’re a winter person like your trusty information snatcher, of course. How about we stay inside and take a look at some new Adventure hotness instead?

I bring lots of delicious screenshots and a bit of accompanying banter today—and perhaps a little secret hidden somewhere in the article.

Looks inviting, don't you think?
Looks inviting, don’t you think?

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May 4th, 2014

Intel Report: Adventure Time!

I apologize for the delay. I’m nailed to my chair, spending my days and nights writing the final assignments of my current education. Thank you for your patience!

It’s all starting to pay off.

In the beginning of my hobbyist hackery, I managed to uncover tidbits of information about the various versus game modes of Cobalt. While exciting, it wasn’t truly what I was searching for. But today, let’s talk a bit about the dark secret of the Oxeye Labs:

Adventure mode.

I spy with my little eye, a robot circuit for me to fry... Work in progress.
I spy with my little eye, a robot circuit for me to fry… Work in progress.

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April 12th, 2014

Intel Report Announcement

The rules have changed.

I had an emergency mission this weekend which hindered this week’s edition of the Intel Reports. Unfortunately, I must ask you to wait a bit longer. We’re shaking things up a little.

Extracting Cobalt development data is getting more difficult. As a result thereof, I have decided that reports will be given on a monthly basis onwards, starting May 1st. While this means more waiting time in between the goodie bags, it also means that the bags will be even more grand!

The reports will focus mostly on development now, but there will be more posts about exciting community creations and whatever else I spy with my little eye. If you stumble upon treasure before I do, feel free to recommend it to me on Twitter so I can consider snatching it!

Stay tuned—the gold rush resumes soon!

Bonus Note

Shout-out to the Russian Cobalt community! I don’t quite understand the language, so I’m using Google Translate to follow, but their community photos are amazing! I love this one.

April 4th, 2014

Intel Report: Every Battlefield Needs A Solid Bar

Two Metalfaces walked into a bar.

We got a few sneak peeks at the upcoming main adventure mode in Radio Cobalt, but rejoice: I bring ye fresh treasure!

Going underground.
Going underground.

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March 21st, 2014

Intel Report: Picture Drop-Off

A short report is better than no report!

Even mysterious intelligence hackers have to attend school, and as a result, some weeks I won’t be able to feed you with my inner wittiness as much as normally. This is one of those. I ran off with a few screenshots nevertheless!

Prettier city backgrounds!
Prettier city backgrounds!

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March 14th, 2014

Intel Report: Rolling is an Art

It’s art time!

Last week, I promised to steal Oxeye’s level art creation process. I can’t believe it, but the lab technicians actually discovered my intentions! They hired a team to counter–hack. Turns out they’re pretty cool people, so we joined forces and formed the Cobalt Investigation Agency! Comrades, get out your inner Leonardo. We’re going to the gallery.

…Just pretend that was cool, okay?! What do you think I am, a wandering wizard of words or something?

First, here’s my favorite piece of fan art as warm–up!

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March 7th, 2014

Intel & Update Report: v124i is out!

Ladies and gentlefaces, it’s the moment you’ve all been waiting for: The intel report!

Trif’s here, and I’d like to say that I like jeb’s beard. And frequent updates. So I stole both. Okay, maybe just one of them.

v124i Alpha of Cobalt is out in the wild, and I want you to download it! “But Trif, where did v124c go?!” I learned that Oxeye had several prototypes waiting to be snatched, so I took the shiniest one! We’ll take a look after staring at this glorious animated picture!

But they don't even have wings!
But they don’t even have wings!

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February 28th, 2014

Intel Report: Community Carnage

The Hero returns.

…The Hope? The Hoarder? I need some sort of code name. The Helixian?

I’ve been absent for a while! After my vacation secret alpine mission, I was met by some mysterious men with lab coats and syringes! I’m not really sure who they were or what they did, but I seemed to catch some sort of illness after their experiment!

I’m getting back in action, however. As promised, there’s some community craft in this week’s report. Tons of it. Am I forgetting something important? Definitely not. Let’s play the community game.

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February 7th, 2014

Intel Report: The Empire Strikes Back

Quit asking every day, please. You know that the answer remains the same.

…Hold on. I just felt a great disturbance in the Oxeye download repositories.

There’s a new update for your favorite warranty–voiding robot combat simulator, and if you’re still reading this instead of playing, chances are that you want a quick briefing of the major changes. Chances are also that you’ll get one.

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