Playtesting Multi-player #2
We had a few beers with Mojang the other night and recorded this 1on1 clip (it’s Kinten and thewreck playing):
Playtesting Multi-player #2We had a few beers with Mojang the other night and recorded this 1on1 clip (it’s Kinten and thewreck playing):
More Stuff!Thanks, Apoc!
Oh btw… We’ll soon announce the next round of secret gifts. Since the wiki went down we have had to change our plans slightly, but we have something new cooking!
/jeb
It’s Payback Time!Two weeks ago a box full of stuff dropped into our mailbox at the office. (I don’t go to the office very often these days, so that’s why I’m not posting about it until now.) The package was from Daniel Wolf, who wanted to pay for a bet that he lost over two years ago. To thank him for his effort, I decided to record this clip:
/jeb
No More Sweden 2009
In two weeks, July 16-19, there will be a indie game developer gathering called No More Sweden in Malmö. This is the second year of the event, and this time around it’s more than twice the size with 34 people signed up! The main purpose of the event is to meet interesting people and have a fun time, but there will also be some game development competitions.
I will post more about this after the event, with pictures and maybe video clips, but until then you can find more information at the NMS site: http://www.nomoresweden.com
/jeb
Having a Beer or TwoYesterday and today the Nordic Game 2008 is running here in Malmö (Sweden), which means the “number of game developers per capita” has sky-rocketed for a moment. We took this opportunity to meet up with some of the indie celebrities, namely Petri Purho, maker of IGF 2008 winner Crayon Physics Deluxe and Crayon Physics, Erik Svedäng, maker of the very much talked about Blueberry Garden, and Martin didn’t-catch-his-last-name who runs www.grapefrukt.com and a lot of cool stuff in his blog.
Hit the jump for pictures!
Oxeye Office, Level Up
During last year we had an office in a barracks owned by the university. This was a great opportunity for us to try working together in a shared environment. Unfortunately this offer was only available for up to one year, so we had to move out sooner or later (we managed to get an extra two months, muhaha). Since we didn’t want to go back to working from our own appartments, we looked for a new office, and found one not far from where we had been.
Two weeks ago we moved our stuff to the new place and I took pictures. Hit the jump to get it all!
thewreck in the Great Conspiracy to Confuse Toilet Visitors
All of us have different ways of maintaining the glamourous life of independent game development, such as part-time jobs or standing at the corner friday nights. thewreck’s method is to study “Interaction Design” in Malmö. Every now and then, they make installments that are intended to make people interact with other people, as well as with the installments themselves.
The most recent mischief they’ve made is a “LED door sign,” which could be changed by various switches, placed on the toilet doors at a night club in Malmö. They recorded the event with a camera, and it’s quite fun to see people reactions when the “lady’s room” and “men’s room” signs switch places.
You can read more about the project on this link, or follow the jump to see one of the clips. Noteable highlight: the guy in the beginning (testing the signs) is thewreck!
Oxeye Game Studio is proudly powered by
WordPress
Entries (RSS)
, Comments (RSS) and YouTube Widget by Daiko.