Archive for the ‘DaisyMoon’ Category

October 29th, 2010

Cobalt Dev Video no 2

Well hello! It’s time for another dev video!

A lot of people commented that they couldn’t really see what was going on in the teaser, so we thought it might be nice to really introduce Cobalt in this video.
For people who’ve played a lot of platformers before it might be a bit too detailed, but hopefully you can get a feel for the awesome platform flow we’re striving for. :)

Enjoy, and have a great weekend!

July 13th, 2010

The Dubai Grand Prix Scandal

Heeeey

Long time no see! We actually have a lot of stuff to tell, such as we are now working with anosou for music in Project B and that there’s more info about the game online now, but these news will have to wait just a little bit longer :)

We just came back from No More Sweden 2010 in Skövde. We had a great time and met a lot of really cool indie developers. During the event we also created a 48-hour game called The Dubai Grand Prix Scandal.

Screen-100713-00

It’s a game intended for two people using two game pads, but we’ve added keyboard support as well (using ESDF and IJKL for main controls, check the readme for the other keys).

Download Windows version here (and please read the readme file!)

This game has also been made in our DaisyMoon prototyping engine. Feel free to hack around in the Lua source code!

/jeb

February 8th, 2010

Wiki is Temporarily b0rked

I have some good news and some bad news!

The good news is that during the weekend I filled our wiki with a lot of DaisyMoon info! I think I added over 20 new articles about methods in the API.

The bad news is that our host decided it was a good idea ™ to upgrade our PHP to 5.3.1. Unfortunately that version of PHP contains a bug that breaks MediaWiki, so it’s currently not possible to edit pages on the wiki. We don’t know if or when our host decides to revert the upgrade, or upgrade again to PHP 5.3.2, so we will have to wait and see…

/jeb

February 5th, 2010

Secret Gifts – Part Two – Heads-up

I just wanted to give you a small heads-up on the next Project B secret gift!

The next gift will be sent to somebody who creates something interesting in our Lua prototyping engine, DaisyMoon. We haven’t decided on the hows, whens and whys yet, so the challenge hasn’t officially started yet. We’re waiting until the documentation is more complete and we have a Mac build working again (progress has been made).

Anthony Salter of Viridian Games has planned to do a small video blog series about DaisyMoon. Something to keep an eye on! :)

/jeb


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