Archive for the ‘Updates’ Category

June 18th, 2008

Harvest Update, Version 1.14

It’s time for another “Harvest: Massive Encounter” update. The new version is numbered 1.14, and is a non-crucial patch that adds mod support to the Creative Mode. We have started a whole new section on the forums related to Harvest modding, head over there now and check out all the mods that are being made! The forum section also contains all the necessary information needed to get started with making your own mod. For example, check out How To Create Mods or How To Create Custom Graphics to get you going. All mods are open source and easily changeable in any text editing tool.

The patch contains the following mods:

  • Emulate Normal Mode: A mod that works just like the Normal Mode.
  • Emulate Rush Mode: A mod that works just like Rush Mode.
  • Emulate Wave Mode: A mod that works just like Wave Mode.
  • Starhawk: A mod that allows the player to send in a small fighter jet with custom graphics by entering “starhawk” in the input field that appears after pressing Enter ingame.
  • Super Gun: A mod that allows the player to upgrade defense towers into bullet spewing super guns! These guns don’t require energy, but instead eat credits when they need to refill ammo.
  • Infinite Credits: A mod that gives the player infinite credits.

Here’s the Mac OS X updater for registered users (2.6 MB). Open the dmg and run the patcher, then simply drag and drop the Harvest application on to the patcher’s window.

The Windows update is available here (1.3 MB). This patcher requires a previous installation of Harvest, simply use the same application folder when you run it.

Happy Modding!

April 2nd, 2008

Harvest Update, Version 1.03

It’s time for the first “Harvest: Massive Encounter” update. The new version is numbered 1.03, and is a non-crucial patch that fixes some errors. In other words, if you don’t have any problems with the current version, you don’t need to download this. The fix list:

  • A weird crash bug before “Game Over” which occurred with the OpenGL renderer. This is one of those bugs that make me believe that there’s more to programming than bits and bytes. Somebody or something is out there to get us. Anyway, we added a redundant and “unnecessary” fix, and it seems to work…
  • Removed the gamepad controller from the main game since it caused problems for some people. You can still play with a gamepad in the “easter egg” (check the forums for more info).
  • On the Mac, files are now stored in your user folder instead of the system folder. This should solve some problems people reported on Leopard.

So… here’s the Mac OS X updater for registered users (2 MB). Open the dmg and run the patcher, then simply drag and drop the Harvest application on to the patcher’s window. Simple and elegant, huh? :) We have also updated the demo version, of course. You find it on the downloads page.

The Windows update is available here (1 MB). This patcher requires a previous installation of Harvest, simply use the same application folder when you run it. As above, the demo has been updated and is available from the downloads page.

Update: We’ve patched the patcher now ;) Please try again :)
Hit the jump for more Harvest-related news…


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