Archive for the ‘Prototypes’ Category
As you may have noticed, the recent releases of our DaisyMoon prototyping engine (such as Horror Tactics) have been Windows only. Don’t worry, we are going to port the engine to Mac again, the situation is just “complicated” at the moment.
While you wait for us to get our act together, check out the article Daniel Wolf has written in our forums. It describes how to run DaisyMoon on Mac using Wine and Winebottler. Very helpful indeed!
We’ve made a new game prototype called “Horror Tactics”. It’s a “move’em’up” kind of game inspired by Games Workshop’s old Space Hulk board game.
The game has been scripted in our DaisyMoon Lua engine, so you can view and edit the source code if you want to change settings or difficulty. The music has been made by Blackspawn.
Please give the prototype a go and give us feedback on what you think about it!
You may also discuss this in our forums.