Archive for the ‘History’ Category

February 20th, 2008

Thewreck in Retrospect Part 1

During the early years of thewreck’s life (yes I know I’m speaking of myself in third person!), he spent most of his time either making games or playing them.

It all stared a time long ago, in the age of the Amstrad. AmstradHis father had just sold the tape-version in favor of a diskette version! Oh the joy of basic 1.0 - Many text adventures and fake operating systems later thewreck felt ready to take on his first sprites - and on what system you ask?

On the AtariAtari of course! This is where he made his first acquaintance with Clickteam through their game making environment STOS. It came complete with a lovely scripting language and a sprite editor! In it he made many feeble attempts including the legendary ninja game where the shuriken was on the same sprite as the character (what was he thinking really?)…

February 7th, 2008

Dawn of Daria’s Community Timeline

During the last year I have tried to write a small update on the development of Dawn of Daria every week. This update was posted as the “Monday Dev Update” in the development forum of www.DawnOfDaria.com. The most recent version of the game was released in December 2006, so it has been a while since this update contained any real Dawn of Daria news. Over the year, the readers of the update have become more and more irritated by this, which is sometimes reflected by their replies. I have thus decided to cease with the monday dev updates for a while and only post there when we have relevant Dawn of Daria news to tell.

Dawn of Daria is a dear project to us, and it’s interesting to see how it has affected Oxeye Game Studio and the development of our games. This story goes back to 2001, when I was living in Stockholm and working for Oblivion Entertainment


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