This week in Cobalt #3

December 21st, 2014, Cobalt, Game Development, Previews, This Week
Hello again!
Time flies, doesn’t it?
Today we take a look at a new feature to be released with the next udpate: Taming!
(read more here)
Don’t be a coward, jump onto that beast’s back!
And then try not to fall and get bitten!
Yes, that’s right! In the next update you will be able to tame wild, fearsome beasts like the Sabretooth Hamster and mount them to battle!
After a little while of standing in the beast’s back, however, they will stop looking fearsome to you. Maybe they’ll even look cute. But not to your foes!
The following video displays the ways in which an honorable rider tames beasts -this time a strange case of a non-aggressive Hamster, for which not as much practice is required- and rides them to battle:
Looks like our hero found a worthy opponent! Fair fight.
Sorry! That’s all for today!
Yes, this post is a bit short. But shorter means better, right? Right?
Oh well, guess I heard it wrong. Hope you enjoyed the post though! More next weekend!

Hello again!

Time flies, doesn’t it?
Today we take a look at a new feature to be released with the next udpate: Taming!

Don’t be a coward, jump into that beast!

tame1

tame2And then try not to fall and get bitten!

Yes, that’s right! In the next update you will be able to tame wild, fearsome beasts like the Sabretooth Hamster and mount them to battle!
After a little while of standing in the beast’s back, however, they will stop looking fearsome to you. Maybe they’ll even look cute. But not to your foes!

The following video displays the ways in which an honorable rider tames beasts -this time a strange case of a non-aggresive Hamster, for which not as many practice is required- and rides them to battle:

Looks like our hero found a worthy opponent! Fair fight.

Sorry! That’s all for today!

Yes, this post is a bit short. But shorter means better, right? Right?
Oh well, guess I heard it wrong. Hope you enjoyed the post though! More next weekend!

9 Responses to “This week in Cobalt #3”

  1. Meanwhile, right behind you :

    Well, finally i will be able to fly in a fly .-. Indeed.
    Nice post but how about you tell us about that shield and spear you are using right there :3

  2. Bobsta15 :

    Wow this feature looks amazing! I’m gonna tame every sabre tooth tiger i find!

    will we be able to name tamed animals, and will we be able to ride friends tamed animals?

  3. FabioTheTurtle :

    Bobsta15,

    Yes, on both accounts. Although, you can’t directly name the animals, tamed animals are named under a set of predetermined names.

  4. Freelot :

    OMG! This is awesome!! Can wait! :D

  5. The guy who stole a pirates hat :

    Yet another quite interesting mechanic, keep up the good work!

  6. retlaw34 :

    This next update should be awesome! (going off topic i wonder what would be the esrb rating of this game…)

  7. [MT] :

    Huhuuuuuuuuu!
    Spartan Cobalt!
    :D

  8. boyikr :

    You need to make it so you can put custom sounds into the game through the editor! Imagine your playing this map and when you win your character yells… wait for it…. THIS IS COBALT!

  9. janeator :

    Well, by placing sound tracks into the music folder, you can already do that with the startMusic function :) I’m not sure about sound functions tho.

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