Intel Report: Community Carnage

February 28th, 2014, Cobalt, Intel Report, Mods, Trif

The Hero returns.

…The Hope? The Hoarder? I need some sort of code name. The Helixian?

I’ve been absent for a while! After my vacation secret alpine mission, I was met by some mysterious men with lab coats and syringes! I’m not really sure who they were or what they did, but I seemed to catch some sort of illness after their experiment!

I’m getting back in action, however. As promised, there’s some community craft in this week’s report. Tons of it. Am I forgetting something important? Definitely not. Let’s play the community game.

Read More

Sand in the Gears

February 25th, 2014, Cobalt, Cobalt Forum, Code Stuff

Here comes a community update:

Hi all!

Apparently a metalface has been marooned on a tiny island in the middle of nowhere. Surviving in harsh environments with no food or water is not an issue for cyborg metalfaces but how will it avoid succumbing to insanity? How can it trust what it sees with its own two eyes/light bulbs? How will it return to civilization? These questions needs to be answered! (Looking at you Fabio).

Radio Cobalt #3 – Singleplayer

February 21st, 2014, Cobalt

The third episode of Radio Cobalt has been posted on YouTube!

Four Years of Alpha

February 18th, 2014, Cobalt

… and counting!

It has been a long time now, but Cobalt is shaping up to be an awesome game! The game modes are great, we’ve got a bunch of maps, and the single-player adventure is well in progress. We’ve also got an Xbox 360 and PS3 release in the pipe with the help of FatShark and Mojang. Yes, it means…

Read More

Radio Cobalt #2 – Multiplayer

February 11th, 2014, Cobalt

The second episode of Radio Cobalt has been posted on YouTube!

Intel Report: The Empire Strikes Back

February 7th, 2014, Cobalt, Intel Report, Trif

Quit asking every day, please. You know that the answer remains the same.

…Hold on. I just felt a great disturbance in the Oxeye download repositories.

There’s a new update for your favorite warranty–voiding robot combat simulator, and if you’re still reading this instead of playing, chances are that you want a quick briefing of the major changes. Chances are also that you’ll get one.

Read More

Cobalt v123 Alpha Change Log

February 7th, 2014, Cobalt, Updates & Patches


We have updated Cobalt to v123! Here is the change log!

Also, check out Radio cobalt episode 1! It gives an overview to some of the new things!


Read More

Radio Cobalt Episode One – The Basics

February 4th, 2014, Cobalt

Owen Hill, Mojang’s word smith and office love bear, has posted the first episode of Radio Cobalt on Youtube. Listen to him interviewing Kinten and thewreck on the basics of playing Cobalt!

More episodes coming soon!

Read More

Intel Report: Shootin’ n Lootin’

January 31st, 2014, Cobalt, Game Development, Intel Report, Trif

Changes are happening, fast. What’s up with the changes to the Arcade? What is the Arcade? Why am I wearing socks?

After a few good days of digging, it’s time to bring the first payload of gold to the surface. The next iteration of project Cobalt is going through the final phase of development, and I’ve found a few changes I want to share before the Kraken is released.

Read More

A Rat in the Tunnels

January 27th, 2014, Cobalt, Cobalt Forum, Intel Report, Trif

Sometimes, a man inside is all you need to turn a war.

I’m Trif, and I’ve decided to go in.

Read More

Oxeye Game Studio is proudly powered by WordPress
Entries (RSS) , Comments (RSS) and YouTube Widget by Daiko.