This week in Cobalt #1

December 8th, 2014, Adventure, Cobalt, Game Development, Previews

Hello!

Janeator here!

Trif has been quite busy trying to exfiltrate the Oxeye Headquarters and whatnot, so for now I’m in charge of posting on this blog! For those who don’t know me, I’ve been making maps for Cobalt for quite a long time now, and I also hang around a lot in the Cobalt IRC channel.

But that’s probably not what you are here for!
So hit that “read more” button for some…

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Game jam contribution: Healing Date

December 3rd, 2014, Charity, Game Jams, Prototypes

During the weekend we joined the game jam “Games against Ebola”. This is a video of us playing our contribution! If you donated to the campaign, of which all money went to Direct Relief’s ebola fighting efforts, you can now download the game from your humble bundle account page!

These are the studios that participated:
Oxeye Game Studio
Mojang
Grapefrukt
Ludosity
Coffee Stain Studios
Glitchna
SLMN

Cobalt Adventure progress report!

October 30th, 2014, Cobalt, Game Development

Hi!

Cobalt-141030-01

For the last 4 weeks we have been doing pre-testing of the next version including adventure mode with selected community members, and so far they have reported 353 bugs/feedbacks/opinions. We have equipped the bug-spray and are now in the process of going through this. We still don’t know when this process will be done, but so far we have tested chapters 1,2,3 and 4 with 5,6 and 7 remaining.

If you didn’t watch the dev-streams, here is screenshot!

stick

If you have any questions, don’t be afraid to comment!

#Cobalt Game Jam 1 Games

September 21st, 2014, Game Development, Game Jams

COBALT

THEME WAS: “EVIL”

The games have been made

Hair has been torn

The games must be played

Good times are born

sub-themes: Cat, Slime, Arcade, RTS, Shooter, Fast

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#Cobalt Game Jam 1

September 18th, 2014, Game Development, Game Jams, Indie Life

UPDATE!

Deadline has now been reached and that means we are closing the submission bag! (LIBRUS: just slide your game in under the door, noone will know!)

Update:

Due to popular demand in the #cobalt channel, the deadline has been extended by 2 hours!

Livestreams:

Hello! Since I know many people need an excuse to make a game, we’re going to give you one! We’re hosting a mini game jam in the #cobalt channel on Espernet today! We guarantee

  • No particular amount of exposure!
  • No pressure!
  • No spectacular prices!
  • Lots of fun!
  • A learning experience!

Event

#Cobalt Game Jam 1

Start Date:

Thursday 2014 – 09 – 18, 18:00 CET

End Date:

Sunday 2014 – 09 – 21, 12:00 14:00 CET

Theme:

“EVIL”

Optional Sub-themes:

Cat, Slime, Arcade, RTS, Shooter, Fast

This is for anyone who wants to make a game. If you don’t know how to make a game, maybe today is the day you learn how! Read More

Mojang under new ownership – where does that leave Cobalt?

September 15th, 2014, Cobalt, Microsoft, Mojang

As all of you know we’re developing Cobalt in partnership with Mojang and throughout the process they’ve provided us with much needed support – they’ve provided us with a place to work, they helped us find and form our partnership with Fatshark AB to port the game to console, they helped us in our talks with the owners of the major game consoles currently on the market, they helped us show the game at Pax and at all three Minecons just to name a few business-y things. But first and foremost they’ve made us feel at home in the Mojang family and we’ve made friends for life working with them.

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Intel Report: Actor Emergency

July 23rd, 2014, Cobalt, FabiotheTurtle, Intel Report

Well, you know what they say: Two heads are probably better than one!

Which is why each infiltration mission is carried out by two operatives. Oftentimes you’ll never see the other operative, as they’re only for emergencies, backup, moral support and cookie dispensary.

But why am I telling you this? Agent Trif has been captured, yes, and it is up to me, FabiotheTurtle, to make sure our mission is seen through! And probably save him, but that’s later.

Anyway, what was I saying? Oh yes.

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Anosou Interview (And Stream Details!)

June 12th, 2014, Cobalt, Interviews, Trif

You asked, I tied, he responded.

A while ago, I asked you for questions for anosou, the composer of Cobalt’s soundtrack, and you didn’t let me down: Though persistent in his efforts to safeguard the secrets of his digital magic, your excellent questions and my trusty rope got a few words out of him. As promised in the latest Intel Report, here are the answers!

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Intel Report: Nothing Like Home

June 1st, 2014, Cobalt, Intel Report, Trif

Summer at last! We made it! Put on your stainless swimsuits and enjoy the weather!

Unless you’re a winter person like your trusty information snatcher, of course. How about we stay inside and take a look at some new Adventure hotness instead?

I bring lots of delicious screenshots and a bit of accompanying banter today—and perhaps a little secret hidden somewhere in the article.

Looks inviting, don't you think?
Looks inviting, don’t you think?

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June 14: Mapmania Livestream

May 21st, 2014, Cobalt, Trif

Here’s a stream you don’t want to swim against.

In the latest Intel Report, I mentioned that I’ll be doing a map reviewing stream with the Duke soon. The battle plan has been discussed, and we’re ready to announce the stream officially!

Awesome poster by Catlinman!
Awesome poster by Catlinman!

Join us Saturday the 14th of June for a day full of maps, rolling, and Danish accents! We’ll play as many community maps as we can and discuss them live, so if you want us to play your map, leave a comment below with the link or post in the forum thread!

Time and other details will be announced once we get closer to the event. Also remember to keep an eye out on the blog for the June issue of the Intel Reports! Will we get a chance to dive into the creation process of Cobalt’s splendid soundtrack? I don’t even know myself! See you soon!

(Note: This event is fan–made, and while it is endorsed by the developers, they are not directly involved. But who knows? Maybe they’ll pop by and say hi!)